He mainly was talking about semantics, but there are problems with the values he gave unless they were just examples and not from actual encounters.
Yes, those were examples, not actual data.....
Lets take the grid posted, pertain it to tournaments ( hypothically )
P5 (1.107) & P6 (1.152) @ level 6 ... and we all know P5 is 1* enemies
and P6 is 2* enemies.... P11 or above I believe are 3* enemies ....
Now for that whole chart, my listed SS should be used. ( but it doesn't )
In the early fights my SS is < listed, and quickly it goes > than listed,
in addition those %s are applied, and harder enemies come out.
If Terrain is equal, and troop* is equal, and its 50,50,50,50,50 vs 50,50,50,50,50
and goes up to 75,75,75,75,75 vs 75,75,75,75,75 .... then its --- not harder ---
its just more expensive to fight. In the game, there are progressions where
thats exactly what happens...... And..... too often when discussed around here
the 2 terms ..... harder and more expensie, are used interchangably and they
are not interchangable, they are 2 seperate things.... The seem to be used in
the game in the same incorrect way.