Silly Bubbles
I only POP the bad ones
I thought it might be interesting to share our different approaches to analysing whether something in the game is worth the effort or not. What tools do you use to make your decisions and suggestions?
I like to use cost-benefit analysis using only information from the actual game trying to ignore all opinions and make sure that I include everything. I also keep reminding myself to include all (not just the obvious ones) costs and benefits. It's also never only one or the other, there's always cost and benefit. And I try to look at things from others' point of view as well (other players and developers). What I like about this analysis is that it can be applied to nearly all decisions relating to the game made by me, other players or developers.
Info from Wikipedia:
Cost–benefit analysis (CBA) is a systematic approach to estimating the strengths and weaknesses of alternatives. It is used to determine options which provide the best approach to achieving benefits while preserving savings in, for example, transactions, activities, and functional business requirements. A CBA may be used to compare completed or potential courses of action, and to estimate or evaluate the value against the cost of a decision, project, or policy. It is commonly used to evaluate business or policy decisions (particularly public policy), commercial transactions, and project investments.
CBA has two main applications:
To determine if an investment (or decision) is sound, ascertaining if – and by how much – its benefits outweigh its costs.
To provide a basis for comparing investments (or decisions), comparing the total expected cost of each option with its total expected benefits.
CBA is related to cost-effectiveness analysis. Other related techniques include cost–utility analysis, risk–benefit analysis, economic impact analysis, fiscal impact analysis, and social return on investment (SROI) analysis.
Cost–benefit analysis is often used by organizations to appraise the desirability of a given policy. It is an analysis of the expected balance of benefits and costs, including an account of any alternatives and the status quo. CBA helps predict whether the benefits of a policy outweigh its costs (and by how much), relative to other alternatives. This allows the ranking of alternative policies in terms of a cost–benefit ratio. Generally, accurate cost–benefit analysis identifies choices which increase welfare from a utilitarian perspective.
I like to use cost-benefit analysis using only information from the actual game trying to ignore all opinions and make sure that I include everything. I also keep reminding myself to include all (not just the obvious ones) costs and benefits. It's also never only one or the other, there's always cost and benefit. And I try to look at things from others' point of view as well (other players and developers). What I like about this analysis is that it can be applied to nearly all decisions relating to the game made by me, other players or developers.
Info from Wikipedia:
Cost–benefit analysis (CBA) is a systematic approach to estimating the strengths and weaknesses of alternatives. It is used to determine options which provide the best approach to achieving benefits while preserving savings in, for example, transactions, activities, and functional business requirements. A CBA may be used to compare completed or potential courses of action, and to estimate or evaluate the value against the cost of a decision, project, or policy. It is commonly used to evaluate business or policy decisions (particularly public policy), commercial transactions, and project investments.
CBA has two main applications:
To determine if an investment (or decision) is sound, ascertaining if – and by how much – its benefits outweigh its costs.
To provide a basis for comparing investments (or decisions), comparing the total expected cost of each option with its total expected benefits.
CBA is related to cost-effectiveness analysis. Other related techniques include cost–utility analysis, risk–benefit analysis, economic impact analysis, fiscal impact analysis, and social return on investment (SROI) analysis.
Cost–benefit analysis is often used by organizations to appraise the desirability of a given policy. It is an analysis of the expected balance of benefits and costs, including an account of any alternatives and the status quo. CBA helps predict whether the benefits of a policy outweigh its costs (and by how much), relative to other alternatives. This allows the ranking of alternative policies in terms of a cost–benefit ratio. Generally, accurate cost–benefit analysis identifies choices which increase welfare from a utilitarian perspective.