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    Your Elvenar Team

Open HTML version sometimes changes fonts

Risen Malchiah

Well-Known Member
Game version: v1.94.4-(c5fc022) (2019-12-16 17:25)
Game world: Felyndral
Browser + version: Chrome Version 79.0.3945.79 (64-bit)
Flash Player version: HTML
Operating System: Windows 7

Reproducibility: 3/5 = happens sometimes

Current situation:
When first loading the game, sometimes Elvenar can't seem to decide which font to use. After performing an action which changes a value (coins, supplies, etc) the font changes.

Expected situation:
Fonts would be the same throughout the game.

Reproduction Steps
1.
Doesn't always occur, but if the fonts are inconsistent:
2. Perform an action (collect/spend coins & supplies, use a builder, gain/lose population or culture)
3. Font for that particular value changes while others remain unchanged.

Screenshots of the bug:

Before collecting coins:
Fonts1.jpg


After collecting coins:
Fonts2.jpg


(Note font for diamonds remains unchanged.)

Before building a level 1 workshop:
Fonts3.jpg


After building the workshop:
Fonts4.jpg


Note that builder and population changed but culture did not since level 1 workshop required no culture.
---

Haha, obviously not high up on the list of priority bugs, but I thought it was odd. :)
 

DeletedUser4194

Guest
Nevertheless, we thank you for reporting it and will look into it :)
 
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