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HTML5 and Touchscreen PCs

  • Thread starter Deleted User - 1463775
  • Start date

Deleted User - 1463775

Guest
Game version: 1.65.6-(627573e)
Game world: US3 Felyndral
Browser + version: Google Chrome 64-bit 70.0.3538.77
Flash Player version: n/a
Operating System: Windows 10 Home
Screen resolution: 1920x1080
Account name: Cleo the Muse
Humans or Elves: Humans

Reproducibility: 5/5

Quest title: n/a

Current situation:
The HTML5 version ignores the position of touchscreen "tap" events; instead, it reads the position of the cursor and applies the tap event to that position.

Expected situation:
The HTML5 version should correctly identify the coordinates of the tap event regardless of position of cursor. This was the default behavior in the Flash version.

Reproduction Steps
1.
Using a touchscreen-enabled PC, open the game in HTML5 mode.
2. Using the mouse/trackpad, position the mouse cursor over a build which has interactions available, e.g. a workshop.
3. Tap a structure of a different type, e.g. a manufactory.
4. The dialog which opens will be for the structure over which the mouse cursor was positioned, regardless of which structure received the tap event.
 
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