DeletedUser4417
Guest
Ok. While I get the 'why' of the battle upgrades and balancing it really needed to have been done in a far different manner. You feel that players in the upper tiers of the game needed to be slowed? Ok, fine. I get it. But outright cut off from battling as so many 'seem' to be complaining of?
There needs to be a middle ground and hopefully that could be this suggestion.
There needs to be a middle ground and hopefully that could be this suggestion.
- There needs to be a standard battle modifier that is fair no matter the chapter that a player is in. Currently a beginning player in chapter I & II can't really even think about battling much as they get slaughtered due to enemy squad sizes.
- There needs to be an incremental increase when a person is considered to have 'over conquered'. For example for every 10 provinces a person is over the enemy forces increases by 5%
- If a player is ahead of their chapter count of provinces (if if they cap out at 50 and have over that amount) then their battles are limited to 1 per day. This would allow that a person could still battle, albeit at a slower but steady rate. This would alleviate most of the stymied feeling that seems to be rampant among some of the more vocal members.