I see in the battle scene two priests attacking two DIFFERENT enemy units. Does this imply that the enemy AI will have an upgrade as well, i.e. will it be harder for us to figure out how the enemy is going to respond?
Also I saw only attack bonuses being applied. I guess that makes sense, because in the current system there was at most either an attack bonus or a defense bonus applicable, never both. Now with this 'scissors paper rock lizard spock' pentagram there will always be some attack bonus in effect (and possibly NO bonus if like units attack? e.g. Sorcs attacking Priests?). A rather clever move. No more defense bonuses means we will no longer be able to avoid losses. I do hope the AVERAGE unit losses will roughly stay the same in for example tournament play.