I’m not at the end, so I don’t know for sure how it would work there. However, I can report that as a caterer in ch. 14, I just increased my tourney score to a sustainable(I think) average of 7020 while I top the Spire every week and am still moving through the chapter as fast as I can make the guest race goods.
If I weren’t progressing in chapters and could use all the guest race space for productions, as well as only needing to produce enough sentients for Spire, not for research too…I can easily imagine I would be sustaining 10k+ in tourneys, maybe more if I weren’t trying to keep the goods inventory growing, and it would be much faster and less-RNG dependent than fighting.
That is, admittedly, with a city built for catering, so I’ve purposefully kept it smaller than normal (80 expansions right now), and really leaned into calculations for maximum tile efficiency. I don’t know what scores would be possible in a city that had used all or most of the possible expansions, since that really increases the costs.
The things definitely in favour of catering: 1) doesn’t need as many AWs
2) isn’t reliant on RNG giving pet food and boost buildings every week
3) saves a fair amount of RL time in tournament, especially when going deep
4) doesn’t have any “must-have” event buildings, like the Fire Phoenix, Brown Bear, etc., for fighters
It also doesn’t require as much culture, allowing for a high culture bonus with much less space used to achieve it. Those may make it worthwhile, even for an end-game player who didn’t originally build with an eye to that. I’d love to hear results if you or anyone else tries it!!