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    Your Elvenar Team

Is this a bug or a planned difficulty

  • Thread starter DeletedUser23732
  • Start date

DeletedUser23732

Guest
There's a thread on the issue:

Excerp:
how many optional squad size upgrades have you filled? They're terrible for players that like to fight, because it makes tourneys so much harder.

The 1st occurrence is Squad size upgrade 9, and I know about SSU 14, neither upgrade player squads, just make the enemy larger according to difficulty color.(no change).
 

DeletedUser23732

Guest
Game version: v1.88.8-(5ae491c) (2019-09-26 11:50)
Game world: us2
Browser + version: firefox latest
Flash Player version: N/A
Operating System: Win 10
Screen resolution: 1600x900
Account name: LEH.elven
Humans or Elves: elven

Reproducibility: 5/5
Quest title: N/A

Current situation:
Running data collection
Can only report on SSU 9 (my server) and SSU 14 Beta at this time.
Players recommending finish no optional SSUs

Expected situation:
All SSUs change difficulty color
__

Reproduction Steps
1.
complete SSU 9, 14 and who knows others

--- programming error or planned difficulty - sounds like the former ---
 

Ashrem

Oh Wise One
Difficulty Colour is not a fine line, it's a wide band. It's perfectly within reason for small squad size changes (i.e. those in the first half-dozen chapters) to have no visible affect on difficulty colours.
 

Alistaire

Well-Known Member
The thread you're quoting is completely about tourney difficulty, different from these color ratings. In those you can see every squad size tech the individual numbers you fight with and against change.

There's only like 5 colors the normal fights can be rated as, there's definitely more squad size techs than that, and when those hit the max red indicator and you go further, those fights are even harder based on their distance yet remain red.
 
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