Yogi Dave
Well-Known Member
The FS I'm in is looking at switching to the Knowledge Sharing perk. We will be level 5. The question is what strategies are being used or what ideas are out there for this perk? This thread is for brainstorming and hearing what others have gone through. I think no matter what, there will be a period of chaos when we switch to it. As long as everyone in the FS is respectful of others and understand there will be problems, we can get through most of the chaos. It's part of the process of getting to something that runs smoothly-ish. We run a net0 AW program, but everyone doesn't participate in it. I'm sure not everyone will participate in any KP sharing plan we come up with. So, any plan or set of plans have to be flexible enough to deal with diverse desires/needs of the members. After all, it's their KP to use or lose. Also, we're not interested in the mage team managing it. No cat herding. No beagle herding either.
There have been two main ideas expressed.
1) Cycle through the FS members moving to a different member each day with everyone on putting their KP into that one. The next day moving to the next person. This would be an AW not in the net0 program as it was proposed. The problems would be keeping people straight as to whose day it is and maintaining a list of which members are in the program. There may be more or maybe it's not a problem.
2) The buddy or partner method. You choose someone or small group to swap KP with. This actually sounds like a small version of idea 1 except it doesn't work in lock step. Also, the group can set up their own rules on how to run it. Again, communication is required, but it's a smaller group also several of the chests could be filled by various members of the group and potentially added to the net0 program for finishing. It just starts with several chests already taken. Someone could actually be a member of several groups and use not only the special kp, but regular stuff too.
I know all programs have advantages and drawbacks, so I'm just hoping for some brainstorming and hearing other ideas of how it's been solved or what problems it has created or how it's evolving in your FS or any off the top of the head ideas. I'm certainly not looking for a consensus on how it should be done.
There have been two main ideas expressed.
1) Cycle through the FS members moving to a different member each day with everyone on putting their KP into that one. The next day moving to the next person. This would be an AW not in the net0 program as it was proposed. The problems would be keeping people straight as to whose day it is and maintaining a list of which members are in the program. There may be more or maybe it's not a problem.
2) The buddy or partner method. You choose someone or small group to swap KP with. This actually sounds like a small version of idea 1 except it doesn't work in lock step. Also, the group can set up their own rules on how to run it. Again, communication is required, but it's a smaller group also several of the chests could be filled by various members of the group and potentially added to the net0 program for finishing. It just starts with several chests already taken. Someone could actually be a member of several groups and use not only the special kp, but regular stuff too.
I know all programs have advantages and drawbacks, so I'm just hoping for some brainstorming and hearing other ideas of how it's been solved or what problems it has created or how it's evolving in your FS or any off the top of the head ideas. I'm certainly not looking for a consensus on how it should be done.