I'm imagining the rage quitting fit that would likely happen if you were moved from total godlike control of 68 goldmines to a regular neighborhood.
Consider:
1) The cost of space dedicated to more culture buildings than I should have to house to ensure I am able acquire enough available culture to reach the max culture bonus of 170% (excluding enchantments)
2) The decrease in the value of my Enchantments as a result of the ever-decreasing number of neighbors - Enchantments are not cheap!!
To make them in the MA requires tournament participation to acquire the relics - costing both troops & resources.
Earning the Enchantments in the Tournament - costs me both troops & resources
The amount of time & effort I spend to acquire all the resources & troops to participate in the tournament.
The hours involved in creating the enchantments in the MA
The time boost spells spent to acquire the number of enchantments needed if I run short.
The decreased potential of my power of provision enchantments - which also carry a very high acquisition cost.
I cannot express the depth of my upset when I watch my Enchantments lose 20, 30, 40 hours... of potential, because I lost another 10 neighbors overnight - lost 10 neighbors that one or all might have chosen to polish my enchanted buildings.
3) The lack of trading partners - In my last location I spent months with 5 to 7 pages of offers - from 3 to 5 players - the offer quantity ranging from 500 to 5000. Thankfully, I woke up and recognized the value of the Blooming trader, but again the value relies on neighborly help.
4) Having to scout medium & hard provinces that cost more and take several hours longer to scout - to avoid scouting into desolation. Of course, I lost that all value to that effort when they relocated my city to the opposite edge of the map.
In my new location now have 63 Goldmines - worth 6,300,000 coins - that cannot even pay the cost of 1 tournament encounter requiring coins
Considering the numerous disadvantages for those of us who are relegated to assuming this outrageous expense for every other player - a polish for a goldmine is not Godlike - it is compensating for the losses we incur playing a 1/2 game, because the developers will not fix this - they just don't care!