BrinDarby
Well-Known Member
After looking at hundreds of cities, I keep seeing 1 main flaw.
Well, to me it seems that. I keep see'n people with a MH at too
high of a level, and wonder why. Is it because people just follow
the personal tasks too much, or is there another reason ???
The MH eats up valuable population/culture in the early CHs.
Unless you are red-line'n it wayyy too much why even upgrade ?
Yes I know, scouting costs will increase.... I agree, and recently I
Finally !!! went to lvl-7, and I have been CH3 for 2 months now.
I see many people with lvl 9-12 MHs, yet thier output is less than mine,
for those cities of equal size/CH. I'm mainly talking CH1-3 players, because
that is when that xtra pop/cul is the most critically need'd.... and the prompts
from the game, if not ignored, push players to upgrade thier MH too soon.
Whats up with that ????
Well, to me it seems that. I keep see'n people with a MH at too
high of a level, and wonder why. Is it because people just follow
the personal tasks too much, or is there another reason ???
The MH eats up valuable population/culture in the early CHs.
Unless you are red-line'n it wayyy too much why even upgrade ?
Yes I know, scouting costs will increase.... I agree, and recently I
Finally !!! went to lvl-7, and I have been CH3 for 2 months now.
I see many people with lvl 9-12 MHs, yet thier output is less than mine,
for those cities of equal size/CH. I'm mainly talking CH1-3 players, because
that is when that xtra pop/cul is the most critically need'd.... and the prompts
from the game, if not ignored, push players to upgrade thier MH too soon.
Whats up with that ????