Raccon
Well-Known Member
Hi, it would be very helpful to have evolving building artifacts separated from their respective buildings once they're teleported to inventory.
This helps to update the never fully evolved evolving buildings that were won in the events or crafted in MA at the earlier chapters, when new players still learning the game. Or the artifacts that are so rarely come by that by the time you managed to craft all the artifacts in MA, or, maybe, won one or two in Spire, your evolving building is already10 chapters behind.
As an example, 3 months ago I crafted a brown bear in chapter 5, and put one bear artifact that I won in Spire , so if I'm lucky and there is a bear artifact in MA every 3 weeks, I'll have my chapter 5 brown bear fully evolved in another 6 months in chapter 14 or 15!
In conclusion, and considering the above facts, it would be very helpful to have a way to save the expensive and hard earnd artifacts that are already on an early chapter building so it can be replaced by an up to date evolving building and using the existing artifacts to fully evolve it .
This helps to update the never fully evolved evolving buildings that were won in the events or crafted in MA at the earlier chapters, when new players still learning the game. Or the artifacts that are so rarely come by that by the time you managed to craft all the artifacts in MA, or, maybe, won one or two in Spire, your evolving building is already10 chapters behind.
As an example, 3 months ago I crafted a brown bear in chapter 5, and put one bear artifact that I won in Spire , so if I'm lucky and there is a bear artifact in MA every 3 weeks, I'll have my chapter 5 brown bear fully evolved in another 6 months in chapter 14 or 15!
In conclusion, and considering the above facts, it would be very helpful to have a way to save the expensive and hard earnd artifacts that are already on an early chapter building so it can be replaced by an up to date evolving building and using the existing artifacts to fully evolve it .