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Mana and Orc Producing Buildings - Mid-Tier

DeletedUser6788

Guest
The most recent update altered the buildings that switch from producing supplies to orcs or mana at higher chapters.

The description stated that it would produce one of the Tier 3 Unboosted Goods, but didn't specify how that is determined. Most of my supply event buildings now produce exclusively Elixirs in place of Supplies.

Thought: It would be nice if it was divided more evenly between the two unboosted items, or in the event of the linked buildings the links producing the second unboosted good. In addition, while the rest aren't a bad amount, "Baroness Estrella Masquerade"'s production vs size is relatively abysmal, where my sawmill produces 93 more elixirs, and the Magical Mana Hut produces an impressive 350 on a 2x2 square instead of the 4x3 space of the others.

Buildings that now produce Elixirs:
Baroness Estrella's Masquerade
Eldrasil's Sawmill
Magical Mana Hut
Orc Nest
Frozen Fountain
Frozen Orc Vortex

Edit: Correction: I realized that the Masquerade building processes on a 6 hour timer, meaning it produces more equivalent numbers than I earlier stated if you login to collect often enough.
 
Last edited by a moderator:

Ashrem

Oh Wise One
It's possible they are preparing for when we will have a fourth boosted good in future chapters.

Production appears to be Down left, then left again (I am also Elixir):
upload_2018-1-12_8-31-5.png
 

DeletedUser

Guest
It's possible they are preparing for when we will have a fourth boosted good in future chapters.

There's a good possibility of that, judging from the new announcement on Beta.
 

DeletedUser8985

Guest
The unboosted good received is your boosted +1, so,:

Gems +1 is Elixir
Elixir +1 is Dust
Dust +1 is Gems
 

DeletedUser6788

Guest
Yes, GreyGhost appears correct. The SW and W did not work for me, it wasn't even a boosted good, but straight north from your boosted good appears correct.
 

Ashrem

Oh Wise One
Yes, GreyGhost appears correct. The SW and W did not work for me, it wasn't even a boosted good, but straight north from your boosted good appears correct.
You may have miss-aligned/miss-counted. Two north and SW-W are always exactly the same.
upload_2018-1-12_15-29-13.png
 

DeletedUser6788

Guest
You may have miss-aligned/miss-counted. Two north and SW-W are always exactly the same.

My statement is that that information is not consistent, depending on where your boosted goods sit for you. For instance, my building item is Elixirs, one north of my Gem Boosted good. Your instruction points to Marble for me. :)

Untitled2.jpg
 

DeletedUser5800

Guest
It's always your boost +1 like GreyGhost said, I don't think you can map it any kind of way (at least easy way) as even though your boost are always North, South East, South West they are not always the same tier position.
i.e Silk is North for me but South East for my North West neighbor but we would both have a silk boost.
 

Mykan

Oh Wise One
It's always your boost +1 like GreyGhost said, I don't think you can map it any kind of way (at least easy way).

Yep you can as the map is just a bunch of lines offset. In this case it is the resource immediately 1 north of your relevant boost. I suspect the goods all being the same +1 is likely intentional based on either future updates and/or encouraging us to trade.

Map_normal_and_sentient_boosts.png
 

juniperknome

Well-Known Member
I wish those building produce something besides goods and supplies . how about military units. my members who got valerian guards and orc stratagist at low levels did some impressive tournament score not so valuable at high chapters mostly not advanced to fight but I had some before fairies they did ok I really can't use more supplies and goods
 

Mykan

Oh Wise One
I wish there were more of the troop type buildings in the events. I don't think its fair for them to be in a per chapter reward building but as a standard one would be great. It does help out the low level chapters with access to troop type prior to the tech and ease some of their combat issues but they are also very good for higher chapter cities.

I have found these specialised troops let you auto combat further into a tournament then the basic options, but they take more finesse to understand and get right.
 

DeletedUser6788

Guest
I'll be honest. I miss the supplies far more than I enjoy the additional goods this change created. I'm currently rethinking my number of workshops due to not generating enough supplies with the loss of 7 event supply buildings due to this update.
 
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