defiantoneks
Well-Known Member
Suggestion:
When there is a limited time remaining in a merge type event (say, 24 hours), reveal a tool that would allow players to separate an item.
This would take a level 5 item and create 2 level 4 items. Basically, reverse the merge.
Why?
Because drops and food loot are random, and may drop a higher level item than is needed to complete a recipe (or whatever the event is calling it).
When time and loot are limited, players can get stuck with a few higher level items and no way to combine them to a deliverable state. (no amount of refreshing and waiting for new "recipes" is helpful)
The ability to reverse a merge (split an item) would allow players to fill a small number of deliveries and use their event currency to the maximum.
How?
At the beginning of the final new day, award each player say 3 knives/hammers/whatever you want to use for the split process.
Allowing only three would prevent users from stockpiling and hoarding large items til the last day.
Pros:
Players get to continue playing through the end of the event and maximize the event currency
Encourages players to be active through the full event
Cons:
Development
? (i'm sure someone will have something)
When there is a limited time remaining in a merge type event (say, 24 hours), reveal a tool that would allow players to separate an item.
This would take a level 5 item and create 2 level 4 items. Basically, reverse the merge.
Why?
Because drops and food loot are random, and may drop a higher level item than is needed to complete a recipe (or whatever the event is calling it).
When time and loot are limited, players can get stuck with a few higher level items and no way to combine them to a deliverable state. (no amount of refreshing and waiting for new "recipes" is helpful)
The ability to reverse a merge (split an item) would allow players to fill a small number of deliveries and use their event currency to the maximum.
How?
At the beginning of the final new day, award each player say 3 knives/hammers/whatever you want to use for the split process.
Allowing only three would prevent users from stockpiling and hoarding large items til the last day.
Pros:
Players get to continue playing through the end of the event and maximize the event currency
Encourages players to be active through the full event
Cons:
Development
? (i'm sure someone will have something)