DeletedUser20951
Guest
Is it being worked on, resolving the issue of multiple background sound loops playing over one another, which was introduced with an update late last year?
This has gotten worse. Not so much the frequency, but the LOUDNESS, where I am forced to turn down my speakers if I keep the game open without reloading. Tonight, for example, I visited all of my active neighbors, and the extra noise loop (I don't even know when or where this is supposed to be playing, as it is more ambient than anything; indistinct voices, metallic clinking, and the like) kicked in during my visits (this normally happens when I am looking for culture to polish and I linger for, apparently, too long in someone else's city). I returned to my own city afterwards and saw that production had finished, so I went about setting it without refreshing, and the normal music restarted BLARING over the other miscellaneous nonsense.
I want this to stop.
This has gotten worse. Not so much the frequency, but the LOUDNESS, where I am forced to turn down my speakers if I keep the game open without reloading. Tonight, for example, I visited all of my active neighbors, and the extra noise loop (I don't even know when or where this is supposed to be playing, as it is more ambient than anything; indistinct voices, metallic clinking, and the like) kicked in during my visits (this normally happens when I am looking for culture to polish and I linger for, apparently, too long in someone else's city). I returned to my own city afterwards and saw that production had finished, so I went about setting it without refreshing, and the normal music restarted BLARING over the other miscellaneous nonsense.
I want this to stop.