Unless they coded the petfood instead so that it adds X% to its value.Not to be the naysayer, but since the ITEM that you apply the petfood is the item with the limit, I am not sure how this could work effectively? I mean it should be possible but ... sounds like a lot of re-coding for each petfood enabled bldg.
Ed
Not sure how well this would work as the petfood is the trigger for the enabled bldg and then it would have to go through several iterations of "If this, then this" until it matched the level of the "new AW" to the action the enabled bldg is supposed to do. To me, it sounds overly complex and may not be feasible in the game coding. More likely they would do a super petfood that triggers an enhanced bonus. but again each bldg would have to have a new set of instructions added to accommodate this.Unless they coded the petfood instead so that it adds X% to its value.
Not sure how well this would work as the petfood is the trigger for the enabled bldg and then it would have to go through several iterations of "If this, then this" until it matched the level of the "new AW" to the action the enabled bldg is supposed to do. To me, it sounds overly complex and may not be feasible in the game coding. More likely they would do a super petfood that triggers an enhanced bonus. but again each bldg would have to have a new set of instructions added to accommodate this.
Ed
Not to be the naysayer, but since the ITEM that you apply the petfood is the item with the limit, I am not sure how this could work effectively? I mean it should be possible but ... sounds like a lot of re-coding for each petfood enabled bldg.
Ed
nor the size. my guess (GUESS) is that we could (at some point) see an expiring building. Probably 3x4, 30 day duration that kicks out one pet food every 48 hours. and probably something like the genie, where you only see it as a spire or maybe MA chest reward. basically modeled after the Trading Station only for pet food.Sadly I am skeptical they would make the supply worth building a wonder for.