@PaNonymeB ,
You quote me talking about 15min/1 hr runs, and then use 5 min runs.....
I said kill the 5 min, so why mention that... I agree more than 1 hr of 5min runs
gets tedious , but 15 min runs aren't a prob 4 per hour, thats about the same time
as it takes my residences to hit early collect.... ya know when you run outta coins/tools
and need more...... so NO 5 min, and YES 15 min, but still .....
on the T1 side, you make less than (3) 3 hr runs, if you do the 24 hr which now is the
shortest time after you do what statues ( 48 hrs ) you need....... So when you need full
production +MM spells @ 3 hrs ( which also means your MM lasts for 4 runs )...
Noooooooooo, you are forced to take a 50% cut in production because you're usually
doing 5-6 3hr runs per day.... so just screee that bracelet badge all to heck.....
you take an even bigger hit while doing the 48hr ones....
Yes I am saying it will take all 25 ppl spending 2-3 hrs a day min to get all the badges....
not 20 ppl playing once a day, and the other 5 playing 24/7 ......
Did noone @ Inno notice that the works badges aren't even graduated right ????
shudn't it be 50, 20, 10, 5 ???? not 50, 10, 10, 5 ..... ?????
if you're gonna eliminate 4 possibilities..... eliminate 5 min / 1 hr works and
12hrs / 48 hrs for T1 ...... that leaves 15min, 3hr, 9 hr, 24 hr works .... and
3hr , 9hr for T1 ( what genius came up with 9 hrs anyway, shudn't it be 8 hrs
so that 24 is both divisable by 3 & 8 evenly , for production harmony )
Inno didn't address I guess, unused badges in the pit, nor does it seem that
waypoints should also have prizes, but which workshop/T1 production time
best fits the FA format was NOT achieved with the current changes....