able99
Well-Known Member
Currently, both the Sip of Clarity and 50 Diamond act exactly the same; they will reset the items to be crafted in the MA.
I propose the Sip of Clarity be given an addition capability making it a very desirable reward, exclusively available in the Spire.
The Sip of Clarity should reset the recipes in the MA as it does now, but instead of simply populating the MA with a set of new random items to craft, it should instead present 5 drop down buttons, 1 in each slot.
The player would click on one drop down button and 5 options for that spot is shown in the category usually reserved for the slot.
After the player selects one of the five recipes, that choice would appear in that slot, and all the other slots are randomized by category as done now.
Nothing is given for free. Player would still need to craft the chosen item , but will not need to wait for the recipe to appear randomly.
I see this functionality benefiting Pet Food supply, 20 hr Time instance, KP's and a host of other items.
Pros
Nothing new is really given away by INNO. Only change is you control a random event.
Drop down menus are already in the game for every manufacturing, except choices are presented in boxes rather than a list.
Provides INNO and players more choices on items to craft without diluting recipe pool.
Players are given some control on available recipes making the game more strategic.
Encourages more participation in Spire to win Sip of Clirity'
Everyone has more fun.
I propose the Sip of Clarity be given an addition capability making it a very desirable reward, exclusively available in the Spire.
The Sip of Clarity should reset the recipes in the MA as it does now, but instead of simply populating the MA with a set of new random items to craft, it should instead present 5 drop down buttons, 1 in each slot.
The player would click on one drop down button and 5 options for that spot is shown in the category usually reserved for the slot.
After the player selects one of the five recipes, that choice would appear in that slot, and all the other slots are randomized by category as done now.
Nothing is given for free. Player would still need to craft the chosen item , but will not need to wait for the recipe to appear randomly.
I see this functionality benefiting Pet Food supply, 20 hr Time instance, KP's and a host of other items.
Pros
Nothing new is really given away by INNO. Only change is you control a random event.
Drop down menus are already in the game for every manufacturing, except choices are presented in boxes rather than a list.
Provides INNO and players more choices on items to craft without diluting recipe pool.
Players are given some control on available recipes making the game more strategic.
Encourages more participation in Spire to win Sip of Clirity'
Everyone has more fun.
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