That does not really count sentient production, as a city with at least as many T1 as T4 would fulfill the quest with the T1s alone, and the T4 option would not be needed. If they try to pull that one off, the Beta feedback would be that they are inserting nigh redundant requirements in their quests (like the time they gave the option gain X relics or complete X encounters, as completing an encounter always gave a relic, Inno quickly removed that redundant quest before the next quest line and never did that again).
You know Inno would htink themselves geniuses for doing that...
One of the big issues with the late-game chapters is that you need more sentient vs. 'normal' goods, so from Inno's PoV, they'd say something like, "well, you guys only keep 1-2 basic T1's now vs. 2-3 T4's, so this option means you can use your more numerous T4's and not feel forced to build a bunch of apparently redundant T1's!"
The actual 'fix' to this would be;
a) remove the 'goods factory at current or previous chapter level' altogether. (it's just too messy)
b) keep the 'Same or previous chapter' workshops, BUT, remove the actual time requirements.
ie: instead of "produce 5x toolbox from a workshop of your current or previous chapter advancement", make it, "complete 12/15/24/30 productions from workshops of your current or previous chapter advancement".
Now the high level players aren't utterly boned at every damn turn!
Yes, you *can* breeze it with just cycles of 5min productions, but it's balanced by;
1. early game players get gak all out of most event rewards anyways, since the stats are so crappy vs. their overall size.
2. late game players will still need to drop 15-20+ min cycling through productions vs. the early game players who can near instant complete it with Lv1 turds.
Now the ranDUMB rng Inno is using is taken out of the equation, as even if you get this 3-5x or more in a row, it's not a case of;
- click three times for tool boxes, event done for the day
- click three times next day for more tool boxes, event done for the day
- click 5 times for 9hr production, event done for the day due to awkward timing of 24hr gak
- click three more times next day for even more tool boxes, event is over before you can even win a damn thing!
Oh, and as it's been mentioned only a million times,
just limit the number of main event prizes we can win in the grand prize cycles Inno!