Thanks helya for stopping the nonsense!
Nothing really of note for Halloween... the new evo building is more of the same - if you've got a Lv.10 Triumph of Tides you'll laugh with disdain at the Witch Circle or whatever the hell the new evo building is called.
Maybe the only one that matters to you but that does not in any way make it the only thing that matters to others. I frankly do not care about my tournament ranking. I chose this game to not be forced to battle so I refuse to put a whole lot of effort into the tournament. As long as my Fellowship gets 10 chests I am a happy camper! I just roll my eyes when I read posts like this I do enjoy and have enjoyed being on page 1 of rankings for a long time. I can also tell you that I do enjoy being #3 on Elcy world Please do not knock what you have not accomplished. I can assure you that I have at least as much or more sense of satisfaction seeing the 3 next to the trophy symbol as you seem to get from seeing your tournament ranking for a couple of days at a time. FYI, I only have 8 Armories.Tournament ranking is the only one that matters.
Since I didn't start playing until this spring, all buildings are new to me.There's IIRC 1 new mana/seed building of the 4 new ones being offered this year, but again, it's not exactly blowing expectations out of the water... everything else in the dailies is the stuff that was introduced last year, (ie: Pumpkin Patch, Gargoyle Fountain, Scare Carriage, Mausoleum Wedding, etc...), or else there's the occasional older building including IIRC, Frankensplien and then of course 1-2 unit instants, etc... days.
Thanks!All that said, if you're needing Orks production, then there's a couple gems in this event with both the Scare Carriage + Mausoleum Wedding buildings. They're not nearly as good as Ork Nests or the Ork Ships from the older Air Traders event, but they're far better than what an Armory will produce on a daily basis. (smaller size, more boyz per day & no pop/culture drain)
I really think evolving buildings should add to city score. In almost every case, a fully evolved stage 10 building is worth placing on a square for square basis. They are simply that efficient. And it requires effort to do well enough in an event to get a fully evolved building. Yet a player who has put in the effort in multiple events and has placed multiple evolving buildings in their city to make it more efficient benefits nothing in terms of city score.Some players such as myself feel that a city's score should reflect that city's "power"
If one city uses super-efficient event buildings and makes 100,000 troops per day while another uses standard residences and culture buildings to make 90,000 troops per day the city making more troops is objectively more powerful yet they will rank lower under the current system.