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    Your Elvenar Team

News from Beta - May Contain Spoilers!

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Pheryll

Set Designer
The names of the AWs indicate that they will have some sort of boost to Spire and tournament :)
From what I have seen (which is subject to change) it is:

Tournament Fan Curve:
Seeds based on Tournament Score and Required Culture
Community Works Decay Reduction

Altar of Eternity:
Seeds per spire chest based on Required Culture
Orc Strategist production based on squad size
 
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If
From what I have seen (which is subject to change) it is:

Tournament Fan Curve:
Seeds based on Tournament Score and Required Culture
Community Works Decay Reduction

Altar of Eternity:
Seeds per spire chest based on Required Culture
Orc Strategist production based on squad size
Hmm ... not so excited then ...
 

Pheryll

Set Designer

Deadeye Jerry - Beta CM06/19/2024 at 3:29 PM​

The Season of Joy starting from June 20th on beta​

The Season of Joy will come to give you the chance to gain rewards by completing daily and weekly quests over a long time! Similarly to the previous Seasons, you will have 75 days, to collect Season Petals from daily and weekly quests. Collecting Season Petals will let you progress on the reward lane and reach waypoints. The new reward is Cradle of Seeds 4x4. The quests of the Seasons can be completed as part of your daily routine of playing the game, over the passing of several events! This means that the Season enables you to gain a lot of rewards by simply playing Elvenar regularly. The quests may also encourage you to explore different areas of the game. We're happy to hear your feedback in the dedicated [link removed] channel. Bugs can be reported in the [link removed] forum channel, as always! Thank you for your help and interest in beta (edited)
 
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Pheryll

Set Designer

Deadeye Jerry - Beta CM06/27/2024 at 7:24 PM​

Dear Elvenarians, I'm thrilled to bring you an update on our roadmap, sharing what's in store for the upcoming months and how your experiences in Elvenar are set to become even more enchanting. As you are likely aware, we are very much focused on enhancing the heart of Elvenar, focusing on improving core elements like Ancient Wonders and the Spire of Eternity. Some of these improvements have already made their way to you, and we promise there will be more coming. Those improvements to core Elvenar features are of course very important but we also do not forget about our dedicated players who have already managed to get to the end of the content. We also have something for those players coming very, very soon... Hope you have your provisions packed for another adventure! While we work on those big features, we are also dedicated to fine-tuning the little things that make your daily adventures in Elvenar less of a grind – like search bar and sorting in Inventories we implemented recently. These small but mighty improvements aim to smooth out those pesky daily tasks, ensuring your time in-game is as enjoyable as possible. We are always looking for easy to implement, but impactful changes like this, so make sure to let us know if you have more ideas for such improvements!

Our eyes are always on the long-term well-being of our game, planning for the fun and long future of Elvenar. This includes a thoughtful approach to game balancing. The recent adjustments to Ancient Wonders were a part of this process. However, we do acknowledge that there's room for improvement in how we communicate and involve you in these kinds of changes. Expect to hear more soon, well ahead of any future adjustments making their way to live servers. Of course, rewards are always a hot topic of discussion - ensuring they are both desired to diverse types of players and worth your dedication, without causing imbalances like the notorious Fire Phoenix, which is a must-have in every fighter city. With this in mind, we're also working on adjusting rewards in the Spire to strike a better balance - think valuable, but more specific in use rewards such as Blueprints and Pet Food that add depth without disrupting the whole game economy. Diving deeper into the Spire of Eternity, we have already rolled out some tweaks, improving the reward visibility right from the start screen and enriching the UI with more information to keep you better aware of the Spire's state. Not to mention, a new Spire Tab for easier access to information about your Fellowship’s progress. There is more coming connected to the Spire – it will soon get some special effects dedicated solely to it! Plus, we're working on a very Special Ancient Wonder that will only be available to Spire enthusiasts, offering the most valuable reward we have ever introduced (no spoilers here yet...). While we're buzzing with excitement, remember these are plans and, as with all plans, they may evolve and change with time. Thank you for your unwavering passion and involvement. Your feedback and suggestions are what motivates us to continue working hard on the game we love so dearly! Keep on playing! Anna Product Owner, Elvenar
 

Dhurrin

Well-Known Member
Looks like there is some indexing change on the address. I reposted them and it appears to work but may have to upload them to a better location should these new ones expire.

EDIT: Uploaded the images up to this site (so they should be permanent now). It appears the discord image cache is only good for about a day.
Let me know where those images are please, as I still don't see anything but 'image.png' that isn't clickable or copyable
 

Pheryll

Set Designer
Let me know where those images are please, as I still don't see anything but 'image.png' that isn't clickable or copyable
If you go to my post the images should be seen; the files on error would read "chap22-1.png" and chap22-2.png" not "image.png." If you are looking at a post that quoted me, then they would be referencing the old images whose web address changes.
 

BrinDarby

Well-Known Member
Of course, rewards are always a hot topic of discussion - ensuring they are both desired to diverse types of players and worth your dedication, without causing imbalances like the notorious Fire Phoenix, which is a must-have in every fighter city. With this in mind, we're also working on adjusting rewards in the Spire to strike a better balance - think valuable, but more specific in use rewards such as Blueprints and Pet Food that add depth without disrupting the whole game economy
What I hear is more nerf nerf nerf, and making such bonuses a must have rather than an actual bonus.....
we are also dedicated to fine-tuning the little things that make your daily adventures in Elvenar less of a grind – like search bar and sorting in Inventories we implemented recently. These small but mighty improvements aim to smooth out those pesky daily tasks, ensuring your time in-game is as enjoyable as possible. We are always looking for easy to implement, but impactful changes like this, so make sure to let us know if you have more ideas for such improvements!
In 6 years, the playerbase has communicated such tweaks, and most of them never get a second look by the devs. Its almost the opposite that thru Frustation in gameplay, revenue is generated....... MEFA - Make Elvenar Fun Again, not this endless race to the bottom, where its P2P or go away, and the fact Elvenar has become a mindless J.O.B.

Untill Elvenar/Inno-Games/Devs can demonstrate to us ( the playerbase ) they actually care about us as players, I for 1 will not give good Word-of-mouth advertizing, nor will I spend 1 penny on Elvenar.... not like I matter because RealLife has basically sidelined me as a player already. That post says such nice/rosey things, and we've heard it all before, its a pipe dream cause it never comes true...... Prove me wrong, Please.
 

Pheryll

Set Designer

Deadeye Jerry - Beta CM07/01/2024 at 7:37 AM​

Hi everyone, As we pave the way for upcoming new and exciting Spire content and features (a new Spire Wonder and several effects to boost your Spire runs), we want to start by bringing in some changes and additions to the current Spire rewards! We think these changes will maintain the balance of the Spire without compromising on the excitement and fun it brings you, and we would love to listen to your feedback when these new rewards are available on Beta. We will let you know in advance when this happens. Here is a list of what you can look forward to winning in the Spire:
  • Eldian Sapphires - This new crafting currency allows you to buy premium culture buildings! (new)
  • Pet Food (new)
  • Blueprints (new)
  • Tomes (new)
  • Vitality Surges (new)
  • Spectral Stones (new)
  • Royal Restorations (almost 3x as much)
  • Spell Fragments (almost 2x as much)
As you can see, there are quite a few new additions, as well as a substantial increase in highly requested Royal Restorations and Spell Fragments! We also want to mention some changes which will seem less positive, and explain why they are taking place: Time Reduction Spells were being accumulated instead of used, making them less valuable, so they have been adjusted (-45%) to make room for more useful rewards to help overcome encounters, such as Vitality Surges. Mystery Chests also get different rewards, ensuring that each chest offers interesting and valuable items. Free diamonds are still available, albeit in reduced (-55%) quantities. By doing this, we are making sure the game's economy stays healthy while providing rewards of equal or higher value. You will still be able to save up Diamonds to spend on premium buildings or Royal Prize passes, just at a slightly slower pace. We also hope that since we are giving out Blueprints, Spectral Stones, Royal Restorations and Vitality Surges, the Diamonds you would otherwise spend on those can be saved and used on something else.

Magic Residences and Workshops were removed, bringing them back to their initial purpose of being exclusive premium buildings! These buildings were also intended to be upgraded with blueprints, which was not happening as much because they were available as rewards themselves. You will still be able to get them with the free Diamonds you get in the game, of course.
We hope these new rewards keep you engaged in the Spire! We look forward to all your feedback as we plan to go through it carefully, and make adjustments where needed! Kind regards, Your Elvenar Team
 

Pheryll

Set Designer

Deadeye Jerry - Beta CM07/02/2024 at 6:43 AM​

Hi everyone! We have a new Event coming up!

Builders of Harmony - On Beta from July 3rd​

Now that the lush lands of the Sun and Moon Dwarves are open to all with the help of the Solunar Nexus, an expedition team of dwarves, elves, and humans embarks on a journey through the verdant forests of this enchanted land, seeking new and amazing wonders to discover. As they venture deeper, the group stumbles upon a mysterious portal and a pile of weathered blueprints. The dwarves, keen-eyed and meticulous, quickly realize that two-thirds of these precious plans have been washed away, leaving only fragments of the whole. They become disheartened until the elves realize that each race perceives a unique portion of the remaining blueprints. United by their shared discovery, the dwarves, elves, and humans come to an inspiring conclusion: only by combining their distinct perspectives can they decipher the secrets of the blueprints. Through collaboration, they begin to unlock the path to constructing the magnificent Tower of Unity, a beacon of harmony and ingenuity. Are you ready to join this thrilling expedition? Help the group build the Tower of Unity and be part of a story where the true power of cooperation and understanding is revealed.

Main Prize: A switchable evolution whose production profile was decided by the Community Poll, Tower of Unity​

The building produces Population, Culture and it is switchable between Barracks Heavy Melee, Boosted Goods+Unurium, Ancient Wonder Knowledge Points and Combining Catalyst depending on the building's stage.

A new expiring building: Die of Fortune with the following pool​

  • 30x Diamonds 5%
  • Sip of Clarity 5%
  • Spectral Stone 5%
  • 3x KP 5%
  • 1x CC 5%
  • Goods1 25%
  • Goods2 25%
  • Goods3 25%
    • Goods follow chapter profile and scale with it
This event will also feature the Leagues system and the Royal Prize Pass. We're happy to hear your feedback in the dedicated channel ⁠[link removed] and you can discuss about the event in ⁠builders-of-harmony. Bugs can be reported in the ⁠⁠[link removed] as always! Thank you for your help and interest in beta Kind regards, Your Elvenar Team
 

Henroo

Oh Wise One

Deadeye Jerry - Beta CM07/01/2024 at 7:37 AM​


  • Eldian Sapphires - This new crafting currency allows you to buy premium culture buildings! (new)
  • Pet Food (new)
  • Blueprints (new)
  • Tomes (new)
  • Vitality Surges (new)
  • Spectral Stones (new)
  • Royal Restorations (almost 3x as much)
  • Spell Fragments (almost 2x as much)
Royal Restorations are not currently in the Spire of Eternity. So how can we win 3x as much as we currently win? 3x0 is still 0. LOL
 

Henroo

Oh Wise One
Taking magic workshops and magic residences out of the spire will not affect my established cities at all. They have already won all they need. And I imagine most other end game cities are in a similar situation. However it will affect my new city since it has not had time to win as many magic residences and workshops. And I'm sure most other early game cities are in the same situation. It is pretty much a blatant move to force new players to spend diamonds on magic workshops and residences or otherwise forever be at a disadvantage when compared to older cities.
 

Darielle

Chef, Scroll-Keeper, and Buddy Fan Club Member
55 percent fewer diamonds in the spire in order to increase spell frags and other stuff is not a positive change, IMHO. It is for the diamonds that I play the spire to the top. I also feel very sorry for the new players who now have far less chance to acquire magic WS and Res, being removed from the spire ... probably to add a whole lot more spell frags (which is what I got this week at the top, grrrr.)

If there are less diamonds in the spire, then I will probably lay off going to the top .... will someone please remind me why I am still playing? I gave up being archmage in order to spend less time on the game, and now the new archmage is ill and I'm subbing for her. I honestly don't know if she'll ever be back and we're all worried, because we haven't heard from her in over 2 weeks. I can't seem to cut a break, and these changes do not give me the warm and fuzzies ... just one more nail in the coffin. Seems to me like they want to take away all the substantial goodies but toss us a few new stuff (in very low percentages) so they can add tons of low value items in far higher percentages than ever before. At least that's how it feels. I hope they prove me wrong.
 

MaidenFair

Chef - Head Philologist

Here is a list of what you can look forward to winning in the Spire:

  • Eldian Sapphires - This new crafting currency allows you to buy premium culture buildings! (new)
  • Pet Food (new)
  • Blueprints (new)
  • Tomes (new)
  • Vitality Surges (new)
  • Spectral Stones (new)
  • Royal Restorations (almost 3x as much)
  • Spell Fragments (almost 2x as much)
Time Reduction Spells.... have been adjusted (-45%) .... Free diamonds are still available, albeit in reduced (-55%) quantities

.....

Magic Residences and Workshops were removed ....
**sigh** And to think I'd been naive enough to be excited for Spire updates. I imagined there would be new levels or something extra to reward us for participation.

I tried really hard to be positive, or at least neutral, about the wonder changes although I had serious concerns about how they would affect newer players, because I know that things don't always work in practice like we think they will. That's actually one reason I became less active on the forums because I couldn't think of much to post that wasn't complaining/catastrophizing, and I didn't want to add to the negativity.

But this, I just...it...ugh. Spire was the thing I started early and have kept up with since the beginning because the rewards were hugely motivating and helpful to my city. If they take most of the worthwhile (to me) rewards out, I feel like I might as well go play Mastermind on some other website where I don't have to balance resources and put in a lot of other work just in order to have the logic game experience, since I won't be getting anything else out of it. :-/
 

Darielle

Chef, Scroll-Keeper, and Buddy Fan Club Member

A new expiring building: Die of Fortune with the following pool​

  • 30x Diamonds 5%
  • Sip of Clarity 5%
  • Spectral Stone 5%
  • 3x KP 5%
  • 1x CC 5%
  • Goods1 25%
  • Goods2 25%
  • Goods3 25%
    • Goods follow chapter profile and scale with it
This event will also feature the Leagues system and the Royal Prize Pass. We're happy to hear your feedback in the dedicated channel ⁠[link removed] and you can discuss about the event in ⁠builders-of-harmony. Bugs can be reported in the ⁠⁠[link removed] as always! Thank you for your help and interest in beta Kind regards, Your Elvenar Team

I also don't have the warm and fuzzies for a building that takes up space and gives an 95 percent chance of giving fluff. The only things that would be great are the diamonds, and I have to wonder how many diamonds they are talking about.

Spectral stone is wayyyyy over rated. Yes, it's really nice not to have to spend diamonds on that last chance, expecially if you are at the top. But did you see the price in diamonds of buying spectral stones during the last sale? It's like each spectral stone was worth three or four guesses with diamonds. I am never at the point where I have to take 3 diamond guesses and still lose. Never. So why is a spectral stone worth that much?

The sip of clarity is nice for FAs, but I always have enough for the FAs anyway (watch ... now that I say that they'll take those away too.)

"ONE" cc? Give me a break.

3KP? Give me a break.

Goods goods goods ... as shown in my post about catering the tourney, we need so many goods now it's probably enough for one star in one province. Just not something to thrill.

In other words, we should put down a building to get a five percent chance of getting an amount of diamonds ... probably less than the amount that they are taking away from us in the spire. :(

Sorry; I know Maidenfair is right in not wanting to go negative, and I applaud her for taking the high road and trying to remain upbeat, but it's getting harder and harder for me to do that. :(
 

Glandeh

Well-Known Member
I also don't have the warm and fuzzies for a building that takes up space and gives an 95 percent chance of giving fluff. The only things that would be great are the diamonds, and I have to wonder how many diamonds they are talking about.

Spectral stone is wayyyyy over rated. Yes, it's really nice not to have to spend diamonds on that last chance, expecially if you are at the top. But did you see the price in diamonds of buying spectral stones during the last sale? It's like each spectral stone was worth three or four guesses with diamonds. I am never at the point where I have to take 3 diamond guesses and still lose. Never. So why is a spectral stone worth that much?

The sip of clarity is nice for FAs, but I always have enough for the FAs anyway (watch ... now that I say that they'll take those away too.)

"ONE" cc? Give me a break.

3KP? Give me a break.

Goods goods goods ... as shown in my post about catering the tourney, we need so many goods now it's probably enough for one star in one province. Just not something to thrill.

In other words, we should put down a building to get a five percent chance of getting an amount of diamonds ... probably less than the amount that they are taking away from us in the spire. :(

Sorry; I know Maidenfair is right in not wanting to go negative, and I applaud her for taking the high road and trying to remain upbeat, but it's getting harder and harder for me to do that. :(
It's 30 diamonds, less than the Goddes of Disappointment gives (she gives 35, also 5% chance). I do like the spectral stones, but only when I get them for free, I will never buy them. And sips? If you top the spire, youll get plenty. 'However, we might need them, now we will get so many extra spell fragments and CCs :)
 

Dominionofgod

Thinker of Ideas
What a disaster... I dont know where to start...

First off... pet food, vitality surges, spec stones... are not going to be 'new' in spire. They are already there. Maybe not a lot. Maybe only in special chests for some. But they are there. So dont lie to us and expect us to accept it.

Spell frags, 'nearly twice as much'. Mean means less then twice as much. - We didnt even have enough to keep up with crafting alone. Then you added the cauldron which is a hugh fag sink. Then you changed the aw upgrade cost to frags as well.... 'almost twice as much' it still less then half, maybe a third of what we need to keep up. So this change is a joke. Players going bankrupt and you throw a nickel at them and expect them to be happy....

Oh, and zero mention about catalysts. Yea know, the one thats even harder to get in the spire then frags. Iv gone the ENTIRE spire without getting a single catalyst. But sure... thats just perfect'

---
Magic residences and workshops will be removed. Of course, probably one of the top incentives for ppl to do the spire; gone. I guess that 5% chance, on a single chest, once per week, for the magic ws is just waaaaaay to high. - That being said, it doesnt surprise me. I figured that would be gone long ago.

Diamond rewards being cut in half. - Honestly, i was shocked they ever put that in to begin with. So thats one item thats no surprise to me thats getting cut.

---

Time Reduction Spells were being accumulated instead of use, making them less valuable, so they have been adjusted (-45%) to make room for more useful rewards to help overcome encounters, such as Vitality Surges.
... ... ....
This one may end up being the final straw for me.
I invested a lot of time in preparing, building, and strengthening my military so i could do more for my fs and myself. Years worth of effort. And once that change takes effect, inno will have officially killed every single avenue of work iv done over the years.

I get the fire phoenix for its military boost. - Inno changes he system so thats a basic requirement. Killing its bonus and destroying those without it.
I start crafting military expiring boost buildings. Inno makes the resources harder to get AND again, alters the system to make it harder, thus making them a base line requirement.
I spend an eternity working on military aws. - Inno changes half there bonuses and how they work. Inno also chances the upgrade cost to make sure i cant keep up doing it. With the same cost of items that crafting requires that we were already short on.
Then inno 'reblances' the fighting systems. Now despite everything iv put into it over the years, my losses are higher then they have ever been before. There is simply not enough time, week to week, to retrain the massive losses after that update.
The only thing that is keeping it all afloat for now are time instances. Its the only way i can train enough to replace my losses (even with a brown Bear and a lvl 30 needles.) And to be honest, iv noticed over the last month or two that iv been seemingly getting less of them as rewards AND needing more of them to replenish troops. My 'stockpile' has been going down fast.
And now inno is going to cut those time instances rewards in half. If done, my whole military will crash and burn. Maybe a week, maybe a month. But it will crash. Which means i will barley be able to do any tourney or spire week to week given the high losses. And not being able to do those two means the rest of the came will follow suit and come crashing down around me.
All those years of work.. and inno will have just ripped the rug out from under me. I do not foresee me staying here any longer if that happens.
 
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