What a disaster... I dont know where to start...
First off... pet food, vitality surges, spec stones... are not going to be 'new' in spire. They are already there. Maybe not a lot. Maybe only in special chests for some. But they are there. So dont lie to us and expect us to accept it.
Spell frags, 'nearly twice as much'. Mean means less then twice as much. - We didnt even have enough to keep up with crafting alone. Then you added the cauldron which is a hugh fag sink. Then you changed the aw upgrade cost to frags as well.... 'almost twice as much' it still less then half, maybe a third of what we need to keep up. So this change is a joke. Players going bankrupt and you throw a nickel at them and expect them to be happy....
Oh, and zero mention about catalysts. Yea know, the one thats even harder to get in the spire then frags. Iv gone the ENTIRE spire without getting a single catalyst. But sure... thats just perfect'
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Magic residences and workshops will be removed. Of course, probably one of the top incentives for ppl to do the spire; gone. I guess that 5% chance, on a single chest, once per week, for the magic ws is just waaaaaay to high. - That being said, it doesnt surprise me. I figured that would be gone long ago.
Diamond rewards being cut in half. - Honestly, i was shocked they ever put that in to begin with. So thats one item thats no surprise to me thats getting cut.
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Time Reduction Spells were being accumulated instead of use, making them less valuable, so they have been adjusted (-45%) to make room for more useful rewards to help overcome encounters, such as Vitality Surges.
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This one may end up being the final straw for me.
I invested a lot of time in preparing, building, and strengthening my military so i could do more for my fs and myself. Years worth of effort. And once that change takes effect, inno will have officially killed every single avenue of work iv done over the years.
I get the fire phoenix for its military boost. - Inno changes he system so thats a basic requirement. Killing its bonus and destroying those without it.
I start crafting military expiring boost buildings. Inno makes the resources harder to get AND again, alters the system to make it harder, thus making them a base line requirement.
I spend an eternity working on military aws. - Inno changes half there bonuses and how they work. Inno also chances the upgrade cost to make sure i cant keep up doing it. With the same cost of items that crafting requires that we were already short on.
Then inno 'reblances' the fighting systems. Now despite everything iv put into it over the years, my losses are higher then they have ever been before. There is simply not enough time, week to week, to retrain the massive losses after that update.
The only thing that is keeping it all afloat for now are time instances. Its the only way i can train enough to replace my losses (even with a brown Bear and a lvl 30 needles.) And to be honest, iv noticed over the last month or two that iv been seemingly getting less of them as rewards AND needing more of them to replenish troops. My 'stockpile' has been going down fast.
And now inno is going to cut those time instances rewards in half. If done, my whole military will crash and burn. Maybe a week, maybe a month. But it will crash. Which means i will barley be able to do any tourney or spire week to week given the high losses. And not being able to do those two means the rest of the came will follow suit and come crashing down around me.
All those years of work.. and inno will have just ripped the rug out from under me. I do not foresee me staying here any longer if that happens.