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    Your Elvenar Team

News from Discord - May Contain Info!

Thanks @Deborah M
As the Queen would have said “We are not amused.”
Really Inno you can’t even be bothered to keep up the Wiki? How sad.
Scroll down to the bottom post in my event notes, here, I have to list a link to Knowledge Base, not the Wiki. Apparently some teams are not translating the Wiki, a side effect of closing their Forums.
 
Well it will be a while for the information to get migrated.
This is so far their chapter migration progress after a few months:
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This would be just too funny if it was a parody.
 

Chapter 23 - Secrets of the Unicorn
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Live next Thursday, June 12th!,​

With mounting evidence that Vallorion, a malevolent deity, has been resurrected and is causing natural disasters that threaten the country, your advisor suggests—against all odds—calling upon Enar for assistance. The god of the forest has always supported you and your allies. If anything can stop an evil god, it is likely another god... Thus, the decision is made to seek an audience with Enar.
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But how does one secure an audience with a deity? You cannot simply... knock on their door, can you?
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Believing that Luania, shaman of the forest and priestess of Mana, might hold the answer, you seek her counsel. She arrives with her brother, Peregrim, and together you craft a detailed plan involving the help of the Treants.

The Treants have a sacred sanctuary deep within the forest where they venerate Enar. The plan is to build a replica of this sanctuary in your city and bless it with the spirits of the peoples of Elvenar.

You will plant the legendary Unicorn Tree in your city and nurture its growth. To harness the energies of the Elvenar peoples, you rebuild the portals of the Dwarfs, Fairies, Orcs, and Halflings, gathering their envoys near the tree.
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All guest races in your city are encouraged to collaborate and prepare for a grand offering to Enar (much like the Orcs did for Vallorion). Thus, the old "Settlements" are expanded with new buildings, Heritage Huts, designed to produce the fruits of this collaboration and advance your mission to summon Enar.
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Want to know how the story unfolds? Then get ready for a new adventure, starting next week! (edited)
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A powerful new Ability for your Units: Divine Protection! This ability will allow your level 5 units to block debuffs from enemy unit types they're strong against, helping you not only through Chapter 23 but future chapters as well!
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As usual, aside from new city map expansions, upgrades and units, by the end of Chapter 23 you will be able to unlock two brand new Ancient Wonders:
  • Unicorn Park (3x8): Produces Dryads every 3 hours and Increases the Disenchantment Bonus of the Magic Academy,,
  • Fabulous Delivery Service (5x3): Increases all Standard Good Production Boosts & Reduces decay of Canned Goods,
(edited)
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This and much more will be available for you to discover with this brand new adventure! We look forward to your feedback in our discussion thread here. Kind regards, Your Elvenar Team. (edited)
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Anonglitch11:27​

Dear Humans and Elves,

Crafting!​

We are excited to update you on the upcoming release of the Crafting feature improvements, scheduled to go live on Thursday, January 29th!.

Main Improvements:​

  • Completely Revamped UI: The updated interface allows you to see more recipes at once (6 or 9 in total), an increase from the previous 5.
  • An Additional Crafting Slot: With this added slot, you'll have greater flexibility, allowing you to craft more items than before.
  • Special Event Recipes:
    • This new section will feature 3 event-related recipes (on top of the other 6) while events are active.
    • These 3 recipes are not affected by re-rolling the 6 normal recipes and remain fixed for the duration of an ongoing event.
    • While events aren't active, this section will display a countdown timer until the next event.
  • Favored Recipes:
    • Accessible through the ! icon, this tab displays several recipes with a higher chance of being available for crafting.
    • The selection updates periodically to ensure everyone eventually has access to the recipes they are seeking.

Over the past months, we have also gathered and implemented feedback from our Beta community to refine and enhance the initial version of this feature:​

  • Improved visibility for recipes lacking resources by adding a small red icon on the bottom left corner, making it easier to identify which recipes you can craft at first glance.
  • Added tooltips to all recipes, allowing you to see their requirements at all times, even while a recipe is being crafted.
  • Expiring Military Buildings have been added to normal recipe slots, increasing their frequency of appearance.
  • Adjusted recipe probabilities to display a wider variety of buildings and artifacts in the 6 normal slots.
  • Refined special slot content to ensure a consistent rotation of high-demand recipes.
  • Adjusted Vision Vapor amount progression across recipe groups.
Kind regards,
The Elvenar Team
 
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