The more only make the Orcs chapter easier to complete. You could do it with one and take forever....but why?
I am planning on using the slower pace of the OnG chapter to build up wonder levels a bit == seems this one is designed to take a while / test the patience
Would be peachy if I get wood elves flagged before the next major event, but am not making it a firm goal
I know I'll get there for the big fall event.
I'm taking a while figuring out a layout (lots of great advice / input from folks here) and getting long neglected upgrades sorted out.
Event buildings without mana or just amazingly awesome stand alone functions are pretty much obsolete going forward.
And the linked sets especially will go to the compactor heap -- far too difficult to upgrade around those or justify the space for the limited utility based on the chapter I was in at the time I got them. The Redbeard set by itself is almost what I need for the blooming trader wonder, for instance. That wonder suits my preferred play style and helps efficiency of all the guest race bits at the same time
In my rough sketch plan, I realized only yesterday that I had set up the rally points in the wrong orientation.
Learned my lesson and won't be trying to do that away from the architect site again!!