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    Your Elvenar Team

Rebalancing of select (old) event buildings

Deleted User - 1178646

Guest
I believe it's been well over a year since they first said they were going to implement an expanded use for blueprints beyond just upgrading magic buildings *soon*. I bet @SoggyShorts can give a more accurate timeline, lol!
I believe this conversion to a spell and applying it to other buildings is their method of addressing that. But if over a year is *soon*, and they just told us a couple months ago they were nuking select old event buildings to prepare for its implementation *soon*, I'm just hoping their definition of *soon* means before...oh I don't know...before my 1 yr old grandson starts school maybe?

upload_2018-10-20_23-48-33.png

At least 80 weeks or so ago. (used a few)
I almost gave up on it lol.

So, now the question that many of you want to have answered is of course: when is this spell finally coming to Elvenar? And this is where things get more complicated, unfortunately.

Since the initial announcement of this new spell, we have been working on getting everything ready for its implementation. We initially thought that this would be doable in a relatively short time-frame, but it turned out that it was much more complicated than we foresaw. This is common in a game like Elvenar, where many systems have to work together to make the game work, and even more so with the introduction of a second platform that is our mobile app. We had planned to make the spell available for the browser version already some time ago, but we then found out that, if we were to release it now, we would break the mobile app when anyone used one of these spells on one of their buildings, and that is obviously a major blocker.

That is why we have had to change our plans about the release of this new addition to the game. The next step will be to attempt to resolve the problem of the mobile app breaking when we release this spell on browser, so that we don't depend on the mobile team's full implementation of the spell anymore. If that cannot be done (e.g. because of technical dependencies or other time-critical tasks on the mobile side taking longer than expected), we may have to wait for the full implementation of the new spell in our mobile app before we can all enjoy it. That full implementation is currently scheduled to be finished latest in late 2018, which would then be the date on which we would see the Royal Restoration spell in Elvenar.

Late 2018, there are still about 8 weeks left untill the company closes it's doors for an end of year holiday.
Let's hope they make that mark.

I can't wait to use it.
 

Heymrdiedier

Active Member
I believe it's been well over a year since they first said they were going to implement an expanded use for blueprints beyond just upgrading magic buildings *soon*. I bet @SoggyShorts can give a more accurate timeline, lol!
I believe this conversion to a spell and applying it to other buildings is their method of addressing that. But if over a year is *soon*, and they just told us a couple months ago they were nuking select old event buildings to prepare for its implementation *soon*, I'm just hoping their definition of *soon* means before...oh I don't know...before my 1 yr old grandson starts school maybe?

it has indeed been more then a year

see this QA session from march 2017 (around 10 min) where they said its almost ready, it just needs some more time.

and ofcourse thats thats when they said almost finished, the first promise was as soon as they introduced the blueprints, which was december 2016
 
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