To be blunt, there is no trophy case. I made a suggestion that Inno offer some forms of commemorative culture monuments..of course to no avail.
As for ".
.sawing off the limb..." hmmm, that's a pretty drastic action for Inno to take, given that
they lure us into the game without any disclaimer that they intend to saw off limbs. There's no "we reserve the right to radically alter game parameters which may or may not invalidate purchases you make." There's not even a suggestion that they might offer us one kind of game and then substitute another. Many of us pay, based on expectations we legitimately developed due to Inno presentation of the game parameters.
"Changing parameters are a fact of life"...but Elvenar isn't life. It's a fantasy game which doesn't even begin to simulate real life. I didn't pay for radically changing parameters. I paid for a game with simple busywork tasks, obstacles which have some challenge, and rewards which are clearly articulated and ongoing. These expectations are legitimate, and overtly created by Inno. I had no expectation of a game where the progress I attained would be invalidated by developers. I was offered one type of game, and am now being presented with another.
And its not just one fellowship. I was chatting with my arch rival this morning. We'e been jockeying back and forth for 3rd position in Arendyl, spending rather ridiculous amounts of money in the process. It seems that both the friendly competition and the spending will end. With permisison
I quote Tanjab, currently #4 on Arendyll:
"You are my favorite rival . I might quit the game. I haven't played today and i won't spend money on a broken game. I like my city, won't go to change anything, i paid for the whole seat and without changing i can't play it longer...you can write on the forum that I quit".
Katwijk, your belittling of players is habitual. To you, it seems, anyone with a complaint is a whiner or a poor sport. This is absurd and insulting. We all become successful by spending hours and hours playing Elvenar. We spend hours encouraging new players, both in fellowships and in our neighborhoods. We promote the game here and in other venues.
Success in Elvenar is itself evidence of a dedicated persona, not of some lazy whiner. We deserve respect. We don't get it from Inno.
Many of us have based our city economies on the availability of quests. Inno emphasizes quests from the moment a player enters the game. Not only emphasizes, but they're often mandatory for progress. There's no indication anywhere in the game that dependence on quests is either discouraged or liable to be penalized at some arbitrary moment. The nature of the changes introduced today are not mere "updates"; they radically alter the nature of the game being offered to us. Losing 50-80% of our goods production quest bonuses is hugely significant - and it's a targeted and intentional change, given that the developers didn't significantly alter any other aspects of quests.
I could accept that the developers have some undisclosed benevolent purpose in this. BUT we all know that the Ancient Wonders are coming and they will occupy additional space in our grid. (I've seen a few in Beta). So, factor in that we'll soon be faced with deleting some existing structures in order to accommodate Wonders, and the loss of quest rewards becomes even more obnoxious. Inno needs to break silence and give us some reason to trust them. This adversarial feeling between players is unnecessary. Players should be excited about what's next, not expecting to have the limbs chopped out from under us!