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    Your Elvenar Team

Game Update Release notes version 0.29

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DeletedUser51

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Dear Humans and Elves,

On Tuesday, November 17, there will be a period of downtime in order to roll out version 0.29 to our servers. The downtime will last several minutes at most.

During the expected downtime, you will not be able to access the game. We apologize for any inconvenience caused by this.
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In today's update we bring you a bunch of new quests to enjoy, an awesome new World Map design, some balancing changes and a number of bug fixes. For a full list of changes, please check out the detailed list below!

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  • A number of new quests relating to both Dwarves and Ancient Wonders have been added to the game
  • When your City is not in view on the World Map, an arrow will indicate in which direction you should look for it
Improvements_EN.png

  • The World Map's new design has been altered to be less intrusive due to your feedback
  • The quests related to Ancient Wonders have been moved forward in the story line to fit progress better
  • The Dwarven 'Portal Alley' has been renamed to 'Portal Tracks' in order to fit its new graphics better
  • The Dwarven Style Steel Manufactory has been renamed to Dwarven Steel Manufactory, to show that the Dwarves have influenced that building more than other Manufactories
Balance_Changes_EN.png

  • Quest 'The Special Ingredient' (Elves) was changed to require 200 Crystal to be gained, instead of three Alchemy Kits to be made. The rewards remain unchanged.
  • Quest 'Copper Whopper' had its reward increased.
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  • Sometimes buildings could not be moved to a location where it should be possible to move a building to
  • An error with the Dwarven Bulwark's training size bonus has been fixed
  • Decorative ruins in your city are no longer built on top of trees
  • Provinces now correctly display as locked when they are locked for scouting
  • The zoom focus is now always correct
  • The confirmation window now behaves correctly when cancelling an upgrade and moving the building when there is no space
  • Manual panning through the city is now possible again after you return to your city
  • An error with Move and Upgrade for Residences of a certain level has been fixed
  • Empty spots on the map are no longer colored brown instead of green when discovered
  • City expansions can no longer be placed in locations where they should not be placed
  • Tooltips cannot open from underlying layers anymore
As always, we are looking forward to hearing from you. Leave a post in the discussion thread to let us know what you think!

Kind regards,
Your Elvenar Team
 
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