I'm personally wishing that I had realized this was designed by a European company before I had gotten into this game and fallen love with it. Stereotypically, the concept that customer feedback is a holy grail which must be followed is more of an American thing than an outside the US thing. Companies outside the US tend to follow a more "either like it and buy it or don't like it and get out" mentality, more frequently than not. I can just imagine devs taking feedback that we are imagining we are giving them to make the game better, going "oh, it isn't overwhelmingly positive" and discarding it, because they're more conditioned to ignore constructive criticism. Which really defeats the whole purpose of feedback.
Now I'm stuck with it, at least until it gets to the point where I can't progress without paying money on more than an occasional premium expansion (I'm sticking to my one premium expansion per main hall upgrade whether they like it or not). If I ever reach that point, I'll quit. Sadly, with the massive boost in production between magic workshops and normal workshops, and the massive quantities of supplies required in orcs, I'm scared that might be when I reach the orcs chapter if the devs don't stop looking at raw numbers and start looking at how the numbers relate to building size, and also population and culture required per building.