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    Your Elvenar Team

Game Update Release Notes version 1.26

DeletedUser115

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Release Notes



Dear Humans and Elves,

We will have a temporary downtime on Thursday, March 30th, in order to roll out version 1.26 onto our servers. Please check back for any further updates regarding this release.

During the expected downtime, you will not be able to access the game. We apologize for any inconvenience this may cause.

Improvements


  • Several Questgiver portraits were changed.
  • Tooltips for Event buildings should now show any production options and/or street connections.
  • Certain texts are realligned to improve readability.
  • Minor performance improvements were implemented on the World Map, which should slightly reduce loading times.
  • Sorcerer's Quest "Necromancers" has been changed to a declinable quest now to prevent players from getting stuck in the Story Line there in case all Sorcerer's technologies are already researched.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:
  • Visiting other players no longer shows parts of your own city
  • Collecting productions from unpolished Mana producing buildings no longer requires a game reload to be possible
  • One of the quests in the Sorcerers and Dragons chapter should now trigger all quest requirements correctly
  • The number of received coins from Neighbourly Help in your Main Hall now shows correctly
  • Productions of faculties are now added in the correct amounts
  • Players should no longer be able to get stuck in Sorcerers Story Quests
  • Enar's Embassy and Arcane Faculties no longer wonder what they've produced
  • Quest shouldn't finish automatically after a game update anymore
  • Losing priests now counts correctly towards "Sending Messengers Through Dimensions" quest progress
We look forward to hearing your feedback regarding this update in our discussion thread!

Kind regards,
Your Elvenar Team
 
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