• Dear forum visitor,

    It looks as though you have not registered for a forum account, or are not signed in. In order to participate in current discussions or create new threads, you will need to register for a forum account by clicking on the link below.

    Click here to register for a forum account!

    If you already have a forum account, you can simply click on the 'Log in' button at the top right of your forum screen.

    Your Elvenar Team

Game Update Release Notes version 1.54

DeletedUser51

Guest

Release Notes




Dear Humans and Elves,

We plan to update to version 1.54 on Thursday, May 17. This update will mainly come with preparations for big updates to come, and bug fixes. For details, please see the list of changes below.

Rebalancing of selected event buildings


  • We're rebalancing our oldest event buildings in preparation for a new feature that'll allow to upgrade them. Please have a look at this announcement for more information on this.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:
  • Added visibility to streets that were hiding.
  • Resolved a visual problem that'd indicate the wrong number of collected resources in some scenarios.
  • Added Sentient Goods information to the Produce tab of level 27 Manufactories.

Mobile



Note: the app version of the update is released separately from the browser version.
  • Resolved a display issue where the 'Get new choices' button would remain clickable even though it wasn't.
  • Fixed the Trader being usable while it's upgrading: if a building is under construction, it cannot be used for anything until construction finishes.

As always, please feel free to share your thoughts on the update in the update discussion thread. For any thoughts on the rebalancing of the old event buildings, please use the dedicated thread for that, for everyone's convenience. Thank you!
 
Last edited:
Top