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    Your Elvenar Team

Game Update Release Notes version 1.64

DeletedUser51

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Release Notes



Dear Humans and Elves,

We will have a temporary downtime on Monday, October 8, in order to roll out version 1.64 onto our servers. Please check back for any further updates regarding this release.

During the expected downtime, you will not be able to access the game. We apologize for any inconvenience this may cause.

Improvements



  • We've given all icons for Knowledge Points, as well as Marble, Steel, Planks, Crystal, Scrolls, Silk, Elixir, Magic Dust, and Gems a visual overhaul. They are now more consistent with our Mobile version as well.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Amuni - Resolved a small display issue with rounding of the amount of provided Prestige.
  • Ancient Wonders - The Sanctuary had an incorrect graphic for its construction site. We've put the correct scaffolding in place again as to not confuse our Builders!
  • Quests - Some of the Fellowship Adventure quests were not correctly deactivated when leaving a Fellowship during an Adventure.
  • Spells - The effect of the Ensorcelled Endowment could disappear if cast on some specific Amuni buildings. This has been resolved now.

Mobile



Note: the app version of the update is released separately from the browser version.

  • The world selection process has been reworked, making it easier to log out and select a new world without needing to re-enter user name and password.
  • Ancient Knowledge instants can now be used to invest Knowledge Points in Ancient Wonders of your own city
  • Amuni - Technologies for the Amuni were wrongly vertically sorted. This has been resolved now.
  • Inventory - Some production values of buildings were not completely visible in the inventory.
We would love to hear your feedback regarding this update in our discussion thread!

Kind regards,
Your Elvenar Team
 
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