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Game Update Release Notes version 1.94

DeletedUser4194

Guest

Release Notes



Dear Humans and Elves,

We will have a temporary downtime on Thursday, December 12 in order to roll out version 1.94 to our server. Please check back for any further updates regarding this release.

During the expected downtime, you will not be able to access the game. We apologize for any inconvenience this may cause.



Improvements



  • The name of the current level in the Spire of Eternity is now shown at the top of the screen while in the Spire.

Balancing Changes



  • In preparation of the Spire of Eternity's upcoming Multiplayer feature (more news coming very soon), some of the rewards in the Spire of Eternity are redistributed. The changes that become active after this update are the following:
    • Slightly lowered the chances of obtaining the Mana Plant, Endless Scroll, and Gum Tree set buildings in single player chests.
    • Increased the chances of obtaining Diamonds from several Guard Encounters, and adjusted the amounts per drop to reflect these changes.
    • Increased the amounts of Diamonds that can be received from Boss Encounters.
    • Moved a reward of 4 Combining Catalyst reward from the third Guard Encounter to the Multiplayer rewards. A reward of 2000 Spell Fragments takes its place.
    • Moved some Teleport Building rewards to the Multiplayer rewards and replaced them with Portal Profit 10%. This affects two Boss Encounters.
      Note: The Teleport Building Spells that can be received from the 4th Encounter, and those that can be obtained from Mystery Chests still remain, unchanged.
  • Rune Shards from The Elvenar's Ancient Wonders can now be won via Tournaments for those players who have unlocked the Technology for these Ancient Wonders in research.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Winter Magic - The dedicated loading screen for Winter Magic will appear correctly now.
  • City - Resolved a problem where wrong animation graphics could appear in a player's city after visiting other players' cities.
  • Tournaments - Re-entered content in the tooltip of the Tournament tent in the bottom menu on the World Map as it wasn't providing sufficient information.
  • The Elvenar - The Vault of Wisdom would already start produce resources prematurely if not connected to all necessary buildings.
  • The Elvenar - Corrected an error with the Thermal Springs of Youth's tooltips. They showed values as if they were based on the Total Population of the city, while they should only be based on Population provided by Residences. The actual values that were applied to the City were correct.
  • Province Overview - A scouted but not yet completed Province would show the wrong distance by one.

Mobile



Note: the app version of the update is released separately from the browser version.

  • You will now get visual feedback when accepting a Trade: the Goods you bought will float towards the Goods Overview at the top of the screen.
  • The name of the current level in the Spire of Eternity is now shown at the top of the screen while in the Spire.
  • Rankings - Long names could go outside their text fields and will now stay within the allotted space.
  • Spire of Eternity - Resolved an error where the button to move to the next wave of battles would not appear correctly.
  • Messages - If you have no messages to display, the text to tell you this will now be translated.
  • Chat - Messages containing double quotation marks and some other special characters will now be sent correctly.
  • Neighborly Help - Some images have been made slightly smaller to prevent them overflowing the available space in the Neighborly Help window.
  • Settings - Not all settings were correctly translated, but now will be.
  • World Map - Finishing a Province would in some situations result in the Rune Shard not having an info button, which has now been added.

As always, we would love to hear your feedback in our discussion thread!
 
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