DeletedUser20951
Guest
Simple idea, to change the format of cycled chapter quests to be either the same, exactly, as the new style for Fellowship Adventures, or at least similar (say, being able to select which quest from a list, specifically, that you want to work on). You could argue that enduring the present repetitious torture is the actual cost of the benefits rendered, but I think it is an unpleasantly designed feature that does more harm than good in terms of adding enjoyment to the game. It is a punishment (subjectively). I suspect it contributes to burnout for those, like myself, who struggle with resisting the urge to complete optional tasks. It would not give anyone an unfair advantage (that I can think of), but would be to the general enrichment of all players.
(credit to @tyghe for, unintentionally and possibly unwantedly, prompting me to make this thread)
(credit to @tyghe for, unintentionally and possibly unwantedly, prompting me to make this thread)