samidodamage
Buddy Fan Club member
@Soleil Nightbloom
I don't think the type of kp matters. It seems to be purely a function of balance between the amount of kp that has been donated to a city's AWs and the amount of kp that city has donated to other cities' AWs.
The only possible way to get 'locked out' of receiving kp donations is for the city to receive way more kp donations in their AWs than they donate to other cities. Your contributions to your own AW's don't impact this at all. I see where this initial frenzy of unloading excess runes is causing the cap to be reached frequently. I'm hoping once that settles down, the players who are most likely to encounter this cap are those with feeder accounts.
I agree with @Deborah M as well; tracking donated vs received AW kp is not something I think should be left for each player to figure out on their own. I also understand Inno's reluctance to release the numbers to avoid workarounds created by the very accounts they're trying to limit. So, I have no answers, just more questions, lol!
I don't think the type of kp matters. It seems to be purely a function of balance between the amount of kp that has been donated to a city's AWs and the amount of kp that city has donated to other cities' AWs.
The only possible way to get 'locked out' of receiving kp donations is for the city to receive way more kp donations in their AWs than they donate to other cities. Your contributions to your own AW's don't impact this at all. I see where this initial frenzy of unloading excess runes is causing the cap to be reached frequently. I'm hoping once that settles down, the players who are most likely to encounter this cap are those with feeder accounts.
I agree with @Deborah M as well; tracking donated vs received AW kp is not something I think should be left for each player to figure out on their own. I also understand Inno's reluctance to release the numbers to avoid workarounds created by the very accounts they're trying to limit. So, I have no answers, just more questions, lol!