I was talking about the Cauldron.This new feature replaced the old repeatable quests which, as far as I know, most players ignored past chapter 6ish.
I would think even minimum participation would be a win.
Yes, because the train of thought was about peer pressure to participate in certain things, hence my response and why I didn't mention the Cauldron specifically at first. Obviously, there isn't going to be peer pressure to do the Season's quests.On the Seasons thread?
I wonder why they changed the daily quest prizes.
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They might have always meant for the rewards to get better the farther you progress, carrot in front of the horse?I wonder why they changed the daily quest prizes.
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Maybe too many people were ignoring the new dailies.The daily is much better now than it was at the start of the season even in my cities that are not participating.
I wonder why they changed the daily quest prizes.
Did you tell the quitters they DON'T HAVE TO do either the Cauldron or Seasons? Sounds more like they were looking for an excuse to leave your FS.FYI I had one player quit when INNO started the cauldron. It was too much to do. I have 3 more threatening to quit when Seasons came out claiming it is simply too much. Thank INNO. Do you think maybe you could add another stage to the spire and take out all my players?
There are players who see no reason to play "part" of a game. It's easy to get overwhelmed trying to do it all well.Did you tell the quitters they DON'T HAVE TO do either the Cauldron or Seasons? Sounds more like they were looking for an excuse to leave your FS.
True. How many players leave the game because they refuse to do the Spire, or part of it.Sounds more like they were looking for an excuse to leave your FS.
I often saw a roullette wheel hit black 13x in a row, the record is a stunning 32x in a row. RNG is crazy sometimes.So here's my question - if these daily quests are supposed to be random how come I have had the same daily quest 5 days in a row?