re the people who cater only and dont do "military" buildings: does that include armories? i would guess not, unless you've yet to reach chapters where orcs are required for just about any upgrade and negotiation possible.
*off-topic* Armories are actually almost the worst orc producers by square in each chapter, even before
you factor in all the population and culture they require. Focusing on event buildings that give orcs is a much better strategy than building otherwise unneeded armories.
Back on the Season of Dreams: I like it well enough so far. The weekly quests are completing themselves in just a few days of gameplay, although I find I’m having to go out of my way to do the dailies. I’ll probably evaluate in a few days and decide whether it’s worthwhile trying for the building at the end of the prize line, or if I just want to be satisfied with whatever goodies I get from the line without going out of my way to complete anything.
I am feeling a little overwhelmed having this on top of an event, where I basically can’t run any normal productions but am trying to balance two sets of quests, which are often conflicting.
I actually have quit playing games before over the introduction of season features; it’s apparently a very popular feature among mobile and console gamers, but doesn’t hit my sweet spot. Although I certainly wouldn’t quit Elvenar over this, it might be the first feature I end up mostly ignoring. I’ll have to see if it settles into an easy rhythm, or continues feeling like a disruption of my gameplay.