I disagree. When this event is over, I want to park 4 level 24 marble factories and 3 level 31 Workshops. I need more teleport spells than I've got so far.I wish the teleport scrolls would be given a lower % in the boss chests. For all the work/time/units/etc. that goes into beating each level, to come away with a teleport scroll for your troubles is wrong. Not worth it!!
I've got exactly one so far (in addition to the one everyone got). Apparently, even 65% in the first chest is not high enough for me - I keep getting anything else BUT the teleports...I disagree. When this event is over, I want to park 4 level 24 marble factories and 3 level 31 Workshops. I need more teleport spells than I've got so far.
Ha, I wish we could trade buildings. But it would probably be so ridiculously imbalanced...On the other hand, I've got 4 spare gum trees I could spare to sell you cheap (of the six I've got so far). I'm glad my boost isn't Gum.....
you lucky mucksterme, youi'd gladly trade my three teleports even up for armorers
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Please take a moment to let us know what you think about our Spire of Eternity!
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It is to prevent you from having more than one of them. Likewise for guest race buildings, the portal can never be teleported, but many other buildings that do not have restrictions on their number can be.
So the main things you cannot teleport:
1) Expiring buildings
2) Buildings that are restricted in quantity
3) Main Hall (could be under point two, except you never build it)
4) Evolving Buildings
Not "Build" really. You'd go to the inventory and place the item just like any other event building.So to confirm then if i teleport a level 23 Residence or a Venars Rocks at chapter 9, they will be in the same state when i want to re-use them! and how do i get them back into the city? just hit 'Build' ?
I wish they would burn the thing to the ground,an come up with something fiesable that we can enjoy for once in along timei think it is more like do 7 spire encounters and or regular encounters
meaning you could do 3 spire + 4 regular which is nice
i've only seen it once or twice so far, can't remember if it also had the 45 tourny option
I wish they would burn the thing to the ground,an come up with something fiesable that we can enjoy for once in along timeOur sorcerer senses this is a fearful legend but did not find the exact book in the library wagon. We dared feel efficient at the encounters before the first door and brutalized through each spirit challenge, not willing to lose resources for a guessing game for pitiful offerings. The used this against us. After the first door we got shut down. Up the mountain we did not want to clear out, say, the magic eggs, campfires, and culture pieces, for our city is never under attack up here, and for this reason, we chose not to construct castle after castle after castle of weapon storage and troop ability as a game pace. When the spire materializes, we fight to the first door and have to wonder. The spire gives a frightful chill somehow.
A few times an unguarded treasure is past the challengers, encased in a bubble. Many, many times, the allure of a treasure has driven us to foul guessing game trades, unnerving. Huge losses report themselves when we stumble back home with perhaps new ability to produce what we always do. I tell, you, we covet the moonstone library. Give it. The Spire of Eternity is an impulsive thing, and this time during the materialization in the valley, we reminded ourselves and the others bound by magic that we are city builders, not the adventurers that other legends portend to.
The Spire gives me an uncanny sensation and this means I'm entertained.
I wish they would burn the thing to the ground,an come up with something fiesable that we can enjoy for once in along time
It's fairly random for me so far on 6 cities. I've done the first section every week so far up to the big door and gotten all of the pieces of the Moonstone Library Set, only not all of them on the same city as yet...but getting close. tip if it isn't obvious...if you don't get at least one or two matches from the first of the three trys then back out and restart it. That will minimize the goods losses in most cases. However, I have "gone for it" several times, based on how many possible goods I had left to try, and if the number was 2 or less then I went for it from the get go and usually have success. I try to save using any diamonds for the portal bosses if I use them at all.If they park enough fire c
I like some 2D stuff too, something clever to hook the entertainment value. I'm thinking resources and funding, just how much could I blow for a treasure? Doubt I'll see the Moonstone library piece. Just how far can I stray from normal objectives? And past the fairy is the wild elf. I've got to see this.
It's fairly random for me so far on 6 cities. I've done the first section every week so far up to the big door and gotten all of the pieces of the Moonstone Library Set, only not all of them on the same city as yet...but getting close. tip if it isn't obvious...if you don't get at least one or two matches from the first of the three trys then back out and restart it. That will minimize the goods losses in most cases. However, I have "gone for it" several times, based on how many possible goods I had left to try, and if the number was 2 or less then I went for it from the get go and usually have success. I try to save using any diamonds for the portal bosses if I use them at all.