Can you give this newbie player some tips on how to convince my way through the Spire? These two-wave battles are depleting my troops, and I just can't figure out the strategy for Convincing five spirits with goods when I only have three turns to do it. It has to be more than just a lucky guess, and I'm tired of losing so much coin and goods trying to figure it out only to keep losing. I can't get past the second tier of the opening level of the spire. It's frustrating to say the least.
I've been looking for a strategy guide for convincing, but I haven't had any luck. I'd appreciate any help you could give.
This is what works for me:
When you have five or more items to pass out, make sure you withdraw after the first guess if you don't eliminate a couple items. For example, say you have five items and five spirits. You give a different item to each one. You get four green checkmarks and one "nobody needs it." I would withdraw immediately. I don't want to waste items with only two guesses left and still four items that it might want. That leaves me with only a 25 percent chance of getting it right on the second try and only a thirty three percent chance of getting it right on the last try. Bad odds. Save yourself the resources and don't bother with scenarios like that. Don't ever be afraid to withdraw after the first try. You're far better off than withdrawing after three tries because you tried to play a bad hand.
My favorite scenario on the first try is when I can eliminate at least two items. I don't care if I eliminate spirits on the first try, as long as I eliminate items and cut down the number of things each spirit might want.
If you do withdraw and try again, always try the same items you tried the first time. Since they randomize after each try, you have a better chance of getting something better by using the same items.
Remember that if you've got three spirits left and they all say "wrong item" for three different items, make sure you look to see what the spirits previously didn't want. For example, you have three spirits left and they all say wrong item for marble, wood, and gems. You look and see what the spirits previously rejected and find that two of them had already rejected gems. So now you know who needs the gems. That means that you have two spirits left, and one of them must need marble and the other must need wood. If one of them rejected either item before, it's an automatic win. If none of them did, then you've got a fifty-fifty chance. I might go for that or I might withdraw. Depends on the mood I'm in and how many resources I have to spend. I usually like to have better than 50/50 odds on the third try and if I don't, I withdraw. But occasionally I'll do it.
Remember to always check your inventory of all items. They go down so fast sometimes you're amazed that just a couple minutes ago, you had almost the max of something and now you're down to next to nothing. So try to make sure you save coin and supply instants for the spire.
Anyway, others have different strategies but those work for me. Good luck.