DeletedUser627
Guest
Well, I'm just an unlucky girl! And petulantly determined to hate everyone who got a Fathertree Having one would have consoled me for the hard work of making population for my oversized pink dildos
IMO it doesn't preserve any kind of balance at all, it just unnecessarily introduces unfairness into the game.I find it unreasonable to think RNG has no place in events like this, when it should be its very core to preserve balance among the portions of the playerbase.
There's no reason why players shouldn't be unhappy about the introduction of the randomness factor when they don't like it. I am unhappy about its introduction into the game. I think it's unfair and I hate it. Why do you think you can tell me what I should and shouldn't be unhappy about? And just to be clear, I wasn't unlucky in this event, in fact I was pretty lucky. And I still hate it.Players are unhappy when they turn out to be unlucky in their prizes; they shouldn't, however, be unhappy for the introduction of the randomness factor.
There's no reason why players shouldn't be unhappy about the introduction of the randomness factor when they don't like it. I am unhappy about its introduction into the game. I think it's unfair and I hate it. Why do you think you can tell me what I should and shouldn't be unhappy about? And just to be clear, I wasn't unlucky in this event, in fact I was pretty lucky. And I still hate it.
But it isn't unnecessary.it just unnecessarily introduces unfairness into the game.
But it isn't unnecessary.
It's a marketing tactic that pushes the more unlucky players into purchasing diamonds to increase their odds of winning the best prizes. As an additional effect, it brings a healthy balance between those who are purchasing Diamonds and those who are not.
Players are unhappy when they turn out to be unlucky in their prizes; they shouldn't, however, be unhappy for the introduction of the randomness factor.
That's the summary of my point.
RNG is not fighting game-exclusive. Games with online currency tend to introduce RNG in their events to increase their revenue. Realistically, the only situation where you shouldn't be expecting RNG, is if you have no prior experience with online games and similar events, which is by no means a bad thing.From the social side, no way do we expect to pay $25 for a 25% chance to win something. No way do we expect unequitale rewards
Again, it's not game type exclusive. Implementing such marketing tactics might not seem necessary from a player perspective, but it's the norm among online gaming industries.Just because it is, as you say, a tactic of some type, DOES NOT make it necessary in a SOCIAL game. This is a "city building" game. not a casino game.
1) we were told by beta players that the daily goodies got better and wait until the end. to put it politely, this claim was untrue.
On the contrary, the grand prizes were the only prizes in this event we could buy (via buying moon splinters) because while we had no idea if the daily prizes will be in the chests we opened we knew for a fact there would be the announced amount of sun flares in those chests every time.to be fair, bobby, you have to win the grand prize, you do not buy it.
Games with online currency tend to introduce RNG in their events to increase their revenue. Realistically, the only situation where you shouldn't be expecting RNG, is if you have no prior experience with online games and similar event
The two online games I played were by a company with 2 billion a year revenue. No RNG. "The focus has not been on revenue, but on the principle "just design something great, something that users love." They have 180 employees only, and no middle management. And no RNG. One of the most profitable games in the world, and managed by a team of only 14. And still no RNG.
My niece is a game developer. Although her field is graphic design,
Please do show her the L19 Magic Dust! Would love to hear her take on them - will probably hear her laughing across country...
Exactly. Next time, hide the "grand prize" in the culture tab, and make it a straight buy for diamonds, or even as a bonus for buying the $100 diamond package.IMO, the two bigger problems with this event were: 1. Pretending a grand prize was available when it wasn't. 2. Ending the contest two days early and not letting people know they were coming to the end of the quests.
If they hadn't been so dishonest with these parts of the contest, people would be less unhappy about the rest.
Question: Is it normal for a thread like this to not have any developer posts?
IMHO if you work with the game designers, and are a middle man between them and the players, then you are helping the game develop... =)You will never see one of the developers post to a forum. That is the job of the forum moderators. There are several people that volunteer to be moderators. They train and have meetings with the developer rep to learn the focus of the developers, the game, the required personality and manner of addressing players, etc.... and usually meet with a representative of the development weekly in a conference chat regarding what the players are posting about. I used to be one for another game. It is a thankless task. smiles....