Hawk1911
Active Member
I'm brainstorming ways to increase spell fragment production, aside from the obvious of the running the Spire. Interested in hearing any ideas you might have.
Preface: I'm in Chapter 13, Gold Spire FS, average 5k in tourney every week. With the addition of my new 3rd favorite building, Red Panda Master, I want to increase my crafting production to get 1 mystical object chest every day, which in turn increases the odds of winning 500 diamonds on a weekly basis. The limiting factor is spell fragments. (We received our Spire awards yesterday, and I've already spent all the catalysts and spell frags I won from the spire in less than 24 hrs)
Ideas already using: Run the Spire, disenchanct all the "junk" buildings and excess enchantments won from tourney. In the events, I collect 8-10 of the largest (in area by squares) daily prize buildings to disenchant. Also have 3 Moonstone Library sets and collect daily.
Ideas:
1. New dedicated plot of land for spell frag farming. Build the campus from ch10, teleport it, then disenchant for 2940 spell frags. Rinse and repeat. That could generate as much as 20k per week, but would eventually run out of teleports if done daily (have 84 right now, and typically win 3 per week).
2. Well... I don't have any other ideas haha! How about you?
next 2 credited to @samidodamage (Thanks!)
3. One idea I've seen is disenchanting items crafted. If the goal is VV, you're crafting excess stuff you don't need/want to place in your city. The return on the SF's used is negative (ex: it costs more SF's to craft a bldg than you get from disenchanting them), but if you've already crafted them for the VV's, you can get some of the SF's back from that, reducing your overall cost of SF's for crafting the bldg.
4. Disenchanting the PP's from Trading Stations won in the Spire instead of disenchanting the bldg. This assumes you have an oversupply of PP's or simply don't use many of them and that you have the space for the bldg in your city. The bldg is only worth 480 SF's. One 10% PP is worth 800 SF's. The building gives one 10% PP every 48hrs for 50 days before it expires.
Preface: I'm in Chapter 13, Gold Spire FS, average 5k in tourney every week. With the addition of my new 3rd favorite building, Red Panda Master, I want to increase my crafting production to get 1 mystical object chest every day, which in turn increases the odds of winning 500 diamonds on a weekly basis. The limiting factor is spell fragments. (We received our Spire awards yesterday, and I've already spent all the catalysts and spell frags I won from the spire in less than 24 hrs)
Ideas already using: Run the Spire, disenchanct all the "junk" buildings and excess enchantments won from tourney. In the events, I collect 8-10 of the largest (in area by squares) daily prize buildings to disenchant. Also have 3 Moonstone Library sets and collect daily.
Ideas:
1. New dedicated plot of land for spell frag farming. Build the campus from ch10, teleport it, then disenchant for 2940 spell frags. Rinse and repeat. That could generate as much as 20k per week, but would eventually run out of teleports if done daily (have 84 right now, and typically win 3 per week).
2. Well... I don't have any other ideas haha! How about you?
next 2 credited to @samidodamage (Thanks!)
3. One idea I've seen is disenchanting items crafted. If the goal is VV, you're crafting excess stuff you don't need/want to place in your city. The return on the SF's used is negative (ex: it costs more SF's to craft a bldg than you get from disenchanting them), but if you've already crafted them for the VV's, you can get some of the SF's back from that, reducing your overall cost of SF's for crafting the bldg.
4. Disenchanting the PP's from Trading Stations won in the Spire instead of disenchanting the bldg. This assumes you have an oversupply of PP's or simply don't use many of them and that you have the space for the bldg in your city. The bldg is only worth 480 SF's. One 10% PP is worth 800 SF's. The building gives one 10% PP every 48hrs for 50 days before it expires.
Last edited: