A POX on the cauldron. There, I said it.
I was earnestly attempting to ignore the damn thing. Now, the cauldron is included in quests, you can't. I, too, got little satisfaction out of it. Got a pretty sweet one once....for about an hour and a half. The only trouble was, I was in the middle of a production cycle, and if I wanted to waste time boosts on it I could have benefitted, but they are worth more than the potion really.
I am not a math head as all of you know.
I think the frustration for all the regular players who don't have time in their lives to study this like a PhD is through the roof.
I have been really hesitant to be so negative about it, but now that participation is mandatory (if you want to progress in quests), I think that there needs to be a recipe guide, there needs to be some sort of guide to at what point you should brew along with hints about what ingredients are beneficial for what potions. I understand the comments talking about the "long game", but in its current state, it's a long game of blind man's bluff. You also shouldn't have to brew all at once, perhaps once a day is better for the average player. I spend money on the game...but NEVER on this unless I understand it. So if this is their idea of a moneymaker I believe they could do better.
I think the devs are laughing at us. Their idea of a practical joke maybe. This is/has been a game about patience and strategy really. It's turning into something different with this thing. At this rate, I will be a Buddhist monk mummified at a temple while meditating on it before I understand it.
Yes I have read the posts on this thread with an eye to understanding..a failed endeavor.