DeletedUser20819
Guest
You don't need spire to get a decent amount of fragments, the spire just has an excessive amount of them. The alternative however is to do a decent amount of tournaments, you can farm up plenty of excess spells every week and disenchant those, their value didn't change![]()
Umm you get 30 spell fragments per spell which means you need about 50 of them per week to be able to craft decently which just isn't happening.
There is no other way for fragments other than tying you to things that may or may not be there for you. I don't have a guild that pushes tournaments hard and am 80k in size. Maybe this system of forcing us to play spire works for people with big cities but a bunch of us don't have big cities or the resources to throw into spire. Lastly, you generally don't get spells in visiting cities anymore, you get materials.
The only way that forcing spell fragments works is with a healthy disenchanting system and it's not healthy anymore. Anything else forces people to "somehow figure out some way" to be able to GET AROUND the spire being greatly unfair.
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town. The formula for costs/squad sizes in spire has not been revealed, so it really is hard to say how it is balanced and what aspects of town design are better than others. In the majority I hear people saying map 1 is ok, map 2 I hear mixed feedback and map 3 I only hear a handful of people say they do it.