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Thornrose Mages retaliate when attacked from 5 hexes away

Archlist

New Member
Game version: v1.16.13-(6f6b1c7) (2016-10-26 8:37)
Game world: Khelonaar
Browser + version: IE 11
Flash Player version: 23.0.0.185
Operating System: Windows 7 Ultimate
Screen resolution: 1366x768
Account name: Archlist
Humans or Elves: Human

Reproducibility: 5/5

Current situation:
While battling in the current Steel Tournament, the newly released Thornrose Mages strike back at attacking units if they are 5 hexes away. When being attacked form a distance of 4 or 3, they don't retaliate (haven't checked if they retaliate correctly when the attacking unit is on an adjacent hex, or if the behavior is similar for the World Map encounters).

Expected situation:
Either the Thornrose Mages should retaliate when attacked from any distance within their range, or, like melee units, only if attacked from an adjacent hex. (For comparison, Knights also have a range greater than 1 but they only strike back when attacked from an adjacent hex.)

Reproduction Steps
1.
Start a battle in the current Steel Tournament containing one or more Thornrose Mage units.
2. Attack a Thornrose Mage from distance 5 -- observe that it strikes back after the attack.
3. Attack from a distance 3 or 4 -- no strikeback will occur.
 
Last edited:

Archlist

New Member
I believe this report can safely be closed -- the issue was apparently resolved a couple of weeks after my post, when update 1.17 was rolled out. Thornrose Mages are now retaliating whenever the attacking unit is within their range, and Knights also started to strike back from 2 spaces away, so everything in this respect seems to be in line with each other.
 

DeletedUser4671

Guest
Yes, this issues has been fixed. I apologize for not updating you on this matter.
 
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