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    Your Elvenar Team

Time Between Events

BrinDarby

Well-Known Member
I think this is a team event, and your resentment makes it sound like you carry people every FA or you are in a top FA contender?
My apology for your misunderstanding .... in none of my 3 worlds
am I a top achiever, and I am mid pack in my main city ..... my other
2 just go on reg badges earned....
 

BrinDarby

Well-Known Member
Wait... what do you mean "competitive?"
Soggy,
By that I mean , a 10 chest FS , that also is mid silver or gold in Spire
and has a minimum activeness of 22+ players... ( full FS +/-1 )
( usually the ones with higher listed manditory scoring req's )
 

SoggyShorts

Well-Known Member
Soggy,
By that I mean , a 10 chest FS , that also is mid silver or gold in Spire
and has a minimum activeness of 22+ players... ( full FS +/-1 )
( usually the ones with higher listed manditory scoring req's )
I see. In that case, your statement that "Most" competitive FS require FA participation is completely false as expected.
 

BrinDarby

Well-Known Member
I see. In that case, your statement that "Most" competitive FS require FA participation is completely false as expected.
Well, All I can go by is what I read here, what I read in FS main page descriptions, and what I have seen 1st hand.
Crossreferencing that with rankings of FSs, brought me to that conclusion, its not totally false, not even 1/2 ...
sure there are always exceptions to the rule everywhere.... If not, please expand my understanding, not just tell
me I'm flat out wrong, cause I'm not.
 

SoggyShorts

Well-Known Member
Context is everything. I have the Nerf vortex howler so nerfing something means throwing, getting rid of etc. It's a fairly common colloquialism here.
To Turf something in this context would be to throw it away, Nerf never means that, and it that is not a colloquialism here (or anywhere)

To Nerf is to reduce in power, to "weaken", as in to make a real gun into a NerfTM weapon that only shoots foam darts instead of bullets.

Nerf is not used as an adjective, just a verb.

To use it correctly with grammar that makes sense the test is "Can I replace it with 'weaken'" If yes, then Nerf fits.
Note that it is not interchangeable with "weak", just "weaken" and Nerfed is interchangeable with weakened.

So, one does not have a Nerf vortex. [Edit: I thought this was an elvenar building] The developers could make your vortex worse by Nerfing it, then you would have a Nerfed version of the vortex.

Hope that helps :)
 
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SoggyShorts

Well-Known Member
please expand my understanding
Try this:
Cross-reference the top FA fellowships with the FS that make 10+ tournament chests.
Already you'll find that there are far more 10- chest FS than top FA FS.
Then, of those few 10-chest FS who do rank highly in the FA check and see if FA participation is mandatory.
You'll find there very few, and certainly not "most" 10-chests FS are hardcore FA FS.
*note: I can't speak for every server, but I can for yours since I'm there, and the above is accurate.
 

CrazyWizard

Well-Known Member
I find the current event format quite relax, the only "burden" are the random pickups, the assignments itself can be easily completed by just playing.

I liked it when events where more limited, it was easier to really enjoy them.
For a similar reason an FA would be a lot more fun if it was only twice a year. because then you can look forward to it. and once it arrives the exitement is there again.

With all the events one after the other it becomes just another one, the last time I got exited was bear event, because the prize was so OP and with the huge error of unlimited quest there was a "how many?" will I be able to get exitement. (in the end that turned out mood because you could get too many too easy)

I'll guess in the current format it would also be exiting as you really want to get gold in that situation assuming there is only 1 good bear and not triple of them. you want those extra artefacts for the 2nd/3rd building.

I think the current events are "exiting enough" for players in development, but for veteran players they are just anoter event.
But even for them there is not enough exitement due to it's frequency. but they are very helpfull in there development and in replacing older building as they constantly need replacements. that's untill the point you hit I think constructs maybe even earlier, then chapters slow down so much they have to many events for there needs and they also to become veteran bored event players that play on autopilot
 

Eudaemonia

Well-Known Member
To Turf something in this context would be to throw it away, Nerf never means that, and it is not a colloquialism here (or anywhere)

To Nerf is to reduce in power, to "weaken", as in to make a real gun into a NerfTM weapon that only shoots foam darts instead of bullets.

Nerf is not used as an adjective, just a verb.

To use it correctly with grammar that makes sense the test is "Can I replace it with 'weaken'" If yes, then Nerf fits.
Note that it is not interchangeable with "weak", just "weaken" and Nerfed is interchangeable with weakened.

So, one does not have a Nerf vortex. The developers could make your vortex worse by Nerfing it, then you would have a Nerfed version of the vortex.

Hope that helps :)
This is a Nerf Vortex Mega Aero Howler. I have one. I throw it. That is the source of my colloquial use of 'nerf' which is not contextually related to the gaming use of the word just as it isn't contextually related to the racing use of the word. This makes 'nerf' a homophone.
Homophones are words that have the same pronunciation or spelling but different meanings - like ass and ass. Two homophones can have a single shared etiology, such is the case with 'nerf'.
Colloquialisms are characterised by their use of non-specialist terminology, and have a rapidly changing lexicon. It can also be distinguished by its usage of formulations with incomplete logical and syntactic ordering. Simply put, they don't have to follow grammar nazi rules nor are they required to conform to word order, clausal agreement, the nature of crosslinguistic variation, and/or the relationship between form and meaning.
Also, if you're going to try and apply grammar rules to colloquialisms you should try to use the right ones. I didn't use 'nerf' as an adjective, it's a transitive verb.

Hope that helps :)
 

Kekune

Well-Known Member
Then, of those few 10-chest FS who do rank highly in the FA check and see if FA participation is mandatory.
Let's also not forget that "participation" is a pretty broad term, and in the context of this new FA style even groups that require someone to "participate" might not actually ask much. There's a huge difference between building 100+ minis and just collecting/using badges you get through tourney, spire, and regular production. Some people won't want to do even that much, sure, but that's probably acceptable to a lot of players who are already active enough for a "competitive" group.
 

ajqtrz

Well-Known Member
To Turf something in this context would be to throw it away, Nerf never means that, and it is not a colloquialism here (or anywhere)
I don't disagree with the larger explanation of the grammatical uses of "nerf," but I do wonder if the claim that "nerf" "is not a colloquialism here" is accurate, let along "or anywhere."

Here's some other opinion:

This from the Internet in looking up Nerf (as verses NERF):

"(lowercase)Slang. (in a video game) to reconfigure (an existing character or weapon), making it less powerful: The game development team nerfed several guns in the recent update."

Now that sounds like a "colloquialism" to me since slang is usually used in geographical or social areas rather than world wide, as are colloquialisms. Thus, I think it safe to say that "nerf" is a colloquialism here and maybe in other places as well.

On a more positive note, it may be that the dictionary's are about to, and perhaps in some cases have already, recognized and added, "nerf" to their listings as a new English word? The thing is, language changes and we may just be in a transitional period where "nerf" is accepted as standard English by some authorities and is still a "colloquialism" or slang, by others. I guess it's all about who you think is an authority on language and who is not.

NERF, on the other hand, is "Non-Expanding Recreational Foam" of which NERF gun ammo is made.

AJ
 

The Unbeliever

Well-Known Member
I find the current event format quite relax, the only "burden" are the random pickups, the assignments itself can be easily completed by just playing.

I liked it when events where more limited, it was easier to really enjoy them.
For a similar reason an FA would be a lot more fun if it was only twice a year. because then you can look forward to it. and once it arrives the exitement is there again.

With all the events one after the other it becomes just another one, the last time I got exited was bear event, because the prize was so OP and with the huge error of unlimited quest there was a "how many?" will I be able to get exitement. (in the end that turned out mood because you could get too many too easy)

I'll guess in the current format it would also be exiting as you really want to get gold in that situation assuming there is only 1 good bear and not triple of them. you want those extra artefacts for the 2nd/3rd building.

I think the current events are "exiting enough" for players in development, but for veteran players they are just anoter event.
But even for them there is not enough exitement due to it's frequency. but they are very helpfull in there development and in replacing older building as they constantly need replacements. that's untill the point you hit I think constructs maybe even earlier, then chapters slow down so much they have to many events for there needs and they also to become veteran bored event players that play on autopilot
A big part of the problem IMHO is simply that our events here are boring as gak as they are generally just the same, tired format again and again and again ad nausium...
I really wish the devs would just port over what works in FoE and re-skin it to better suit the differences in game play here.

As an example, in FoE-land, while we have even MORE regular big events, the mini games are;
1. Forge Bowl (Football themed)
Pick players ala 3 chest system, BUT, you have a choice of 1 of 5 'coaches' to activate. 1 is a default (3% chance to double your prize), 3 are 'free' and last for 24hrs (double league pts, +1 distance moved, or +5% chance to win daily prize), and the 5th coach costs 150 diamonds but gives the combined bonuses of the other 4!

2. St. Patrick's Day
You run a 'festival' where you have 5 different factories that produce goods that need to be shipped (via your ship - duh!) to the main festival, and then gain shamrocks.
As you unlock & upgrade new factories, you complete 'tasks'. (ie: hire a manager, level-up factories X times, level-up Y factory to X level, hire level X manager, produce X shamrocks, etc, etc...) Every 25 tasks gains a grand prize.
This event, while massively time consuming, is also rather addictive, and rewards being as efficient as possible in upgrading & managing each festival. It's easy to over-level early on, which will result in a player either being slowed to a crawl or else losing out on completing many tasks and/or over-spending your event currency (pots of gold) to over-upgrade factories + managers.

3. Spring Event
Same as the 'traditional' Elvenar 3-chest system, but with origami animals hopping across a pond. Boring. :p

4. Archaeology
Same style as last year's Halloween event, but you're exploring a mysterious tomb vs. a creepy haunted forest. (and you get dynamite!)

5. Soccer Cup
A 2-part mini game, which might not work in Elvenar...
Basically you collect both event currency which is used to pick soccer players ala 3-chest system, AND, you also gain 'player cards.'
Initially, player card unlock the other 10 players on your 'team', (you begin with 5 players), and once a player is unlocked, further copies of that card them 'level-up' the player.
The 2nd mini game is a 'tournament' where you play against another player's 'team' of randomly selected players. The difficulty of the match is determined via the player Lv's. The odds to win a tournament match rise (or fall!) based on choosing the right players to counter your opponent. (ie: Attackers are strong vs. Midfielders, but weak vs. Defenders)

6. Wildlife
Welcome to a weird hybrid of candy crush + toon blast, INNO style?! Again, an event that heavily rewards strategy vs. just mindlessly clicking, and being able to plan out your moves 3-4 moves ahead of time.

7. Summer
Honestly, this would not work at all in Elvenar due to the huge differences in how the neighbourhoods work...

8. Fall
Baking Challenge!! You gain 5 difference ingredients, and the 'prize chests' are instead recipes. The vital key to success is to always aim to keep your ingredients as balanced as possible at all times, otherwise you WILL hit impassible walls of not having enough ingredients to continue on.

9. Halloween
Same as our event last year, because I love me my exploding cauldrons!:p

10. Winter/Xmas
Shuffle board style, but honestly way, way worse! The Elvenar devs have actually vastly improved this hellish monster into something that while stupidly easy, is also far, far, FAR! less insanely infuriating!


The key differences in FoE is that the many varried event styles means that there's something for everyone at some point, and nothing gets overly boring.
 

SoggyShorts

Well-Known Member
Colloquialisms are
I was just trying to help, no need to try and get all AJ on me. But if you insist:

For something to be a colloquialism more people than just you have to use it that way.
In gaming parlance "to Nerf" has a very specific usage and yours was totally wrong.
In fact in any context "To Nerf" never means to throw away as you claimed.
No matter how far I scroll I can't find a single instance on google where your usage fits, not urban dictionary, not anyware after 10 pages of results. Likewise, on these forums (which you may have noticed I read quite a bit) I have never seen this usage anywhere, ever. It is certainly not a common colloquialism as you claim.

Regardless, it's not about being a grammar nazi, it's about confusion. More than a few times I've had to explain what Nerf means to older people/newer gamers on these forums, and for you to arbitrarily change the meaning to "Nerf means to throw something" is utterly confusing and unhelpful as well as just odd.
 
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AnselSkye

Member
Context is everything. I have the Nerf vortex howler so nerfing something means throwing, getting rid of etc. It's a fairly common colloquialism here.
Your Nerf Vortex Howler is also a softened version of a real football, and that's why we use nerf to describe the softening or weakening of something. Your version is not colloquial; it's idiosyncratic.
 

SoggyShorts

Well-Known Member
Let's also not forget that "participation" is a pretty broad term, and in the context of this new FA style even groups that require someone to "participate" might not actually ask much. There's a huge difference between building 100+ minis and just collecting/using badges you get through tourney, spire, and regular production. Some people won't want to do even that much, sure, but that's probably acceptable to a lot of players who are already active enough for a "competitive" group.
Indeed, and realistically if you are in a Gold Spire FS you are getting a lot of crafting ingredients so you should be crafting fairly often.
The most important badge is arguably the Arcane Residue which you can therefore assist with by doing what you should be doing anyways.
 

Grid Gypsy

Member
On a more positive note, it may be that the dictionary's are about to, and perhaps in some cases have already, recognized and added, "nerf" to their listings as a new English word?
Nerf was indeed added to the Oxford Dictionary, which is still considered to be the definitive source for the English language, back in 2003.


According to Oxford, it is a noun and trademark when used to name the foam rubber toys and an informal, transitive verb defined as "cause to be weak and ineffective" as several have already pointed out. With a classification of informal for this particular definition, it also becomes a colloquialism since the literal definition of that word is "a word or phrase that is not formal or literary, typically one that is used in ordinary or familiar conversation." Webster as the one outlier does not include Oxford's definitions of nerf, but does define it as a transitive verb meaning "to bump (another car) in an automobile race." In all cases of automobile use except for the act of a small, often intentional collision that the nerf bar is used for, nerf denotes protection: nerf bars in racing and off-roading to protect the sides and wheels, on the front and rear to protect hot rods, and as foot rests on motorcycles. This leads us back to the original use of the word, foam padded toys to protect children from themselves. :D

Can this subject be put to bed yet, or should we debate it some more? ;)
 

ajqtrz

Well-Known Member
Ummm they're not funny, they're great! It's like I'm hugging myself all the time. ;)

Re: Nerf as a colloquialism: Of course it is for "to weaken", I meant Nerf as "to throw" is not. I guess my wording made that unclear.
Indeed, that is probably the case. I do appreciate your willingness to acknowledge it may have been so.

As for "debate"? A simple exchange like this isn't really a debate as the central disagreement wasn't presented in two clear sides. Everyone seems to acknowledge that the dictionary's (there are many) are in the process of moving it from "colloquialism" or "slang" to a standard English word, so what's being debated, exactly? Not all discussion is debate.

AJ