Ashrem
Oh Wise One
Reserved for tips
- Placing your longest buildings on the edge of town with their shortest dimension to the road reduces the total amount of space you need to dedicate to roads/paths. Each building only needs to touch one square of road. Some buildings don't need roads at all.
- Just because a building needs a road connection to function doesn't mean it needs a road connection "right now." For instance, a lot of early chapter players don't need their Magic Academy most of the time. So stick it in a corner (it conveniently takes up 1 full expansion) and only connect it to a road if you need to cook a spell.
- As soon as you have a boosted good, you become much more productive with it than you are with the other goods. Focusing on your boost and using the trader can save you a great deal of effort over time. Even if you choose to offer trades at above a 1:1 rate, you can still come out ahead.
- No matter how sure you are that you started a job running, sometimes the server and the game disagree. If the result is critical to your timing, then refresh the browser from scratch and check again. Coming back 3 or 9 hours later to collect and finding out that only 5 of the six jobs you started actually finished while the 7th building is sitting idle can be disappointing.
- There's a handy third-party website for planning your city at https://www.elvenarchitect.com
- Third party site for making best use of your space: https://elvengems.com/city-layout-space-optimization/
- Don't get too bogged down in events, adventures, etc. The buildings/rewards are nice, but will be replaced in pretty short order. Spend most of your city space progressing through the research tree.
- Get comfortable with the combat system. In the long run, being able to effectively use your military is the most efficient resource in the game. Troops are the only reusable resource available to us, and used effectively in tournaments and provinces, they can make your city very powerful. The combat system is overwhelming at first, especially if you're not used to strategy games, but there are lots of resources out there to simplify things for you.
- Join a fellowship. Even if you ignore chat and are the epitome of "lone wolf gamer," a fellowship means that you can participate in tournaments, visit (and receive gold/supplies from) 15-24 more people, and have more trading partners. You don't have to open chat, or open FS mail, or take trades, etc.
- Each chapter, either your workshops or your residences change shape. Each chapter, you also get 1-3 new expansions. BEFORE you research and upgrade those buildings, look up what the change looks like. Move the non-changing building type into an efficient position (e.g., entering Dwarves, move residences along the north east border as you upgrade them). Use your new expansion as extra space to re-arrange your buildings for when they change shape.
- Think before spending diamonds. Most buildings are going to be no use too you in a chapter or three, while some things will continue to have value for the entire game (upgraded Builder, upgraded Magic Academy, more space for you city, etc.)
- At some point the residences that generated population that you needed to build other things will be generating more cash (gold) than you can store in your Main Hall. Don't waste it. Spend it on research or on extra goods from the wholesaler in the trader. Whichever you do, someone will tell you you are wrong and should do the other thing, that's life.
- Especially at the beginning, polish (Neighborly Help) everyone in sight! That means spend a little time doing everyone in your FS, and then do every city you have discovered.
- When polishing (i.e. extending "Neighborly Help") you can get three instances of "there is treasure in this city"; it is worth it to find the treasure. Once you have those, finish off the rest with your mobile device --- it's much faster. If you don't have a mobile device, just blast through them as fast as you can. (You can't get the treasure on your mobile for some reason.) You get cash based on the level of your Main hall, and that can be a LOT.
- When it comes to tournaments or Fellowship Adventures there is no such thing as being "too small to help." Every little bit helps and advances your Fellowship's position.
- Pace yourselves on map expansions if you get to the 11th ring (222 Provinces if you are keeping a tight circle) before you are ready in orcs chapter you'll be expansion locked and unable to expand further, this will limit your game play in FA's and events and you will miss out on decent prizes
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