I disagree. Starting in chapter 6 a player can choose to dedicate a larger portion of their city to settlement buildings all the way until they hit the end of the last available chapter.
The whole time they are doing this, they will have a lower score than other players in the same chapter.
Disagree. I think there's 3 comparisons to be made, and in all instances, the player who progresses with guest race goods wins out, and the player who doesn't progress at best gets a 2-3 month window of "winning on points."
If 2 players are in Ch. 6, and 1 decides to never build a guest race building (so stops in the first 1/3 of the Dwarf tech tree), they lose out:
20+ expansions from techs (plus significantly more from province expansions)
8+ levels on your manufactories
10+ levels on your houses and workshops
Main Hall, Armory and military upgrades
More efficient culture/sq buildings
Better event rewards
All of those are worth tons of points. Dwarves takes up 5-6 expansions. The points that Ch.6 buildings in that space provides will give the stagnant player a minor boost, but its quickly surpassed when the other player reaches Fairies and Orcs. I don't think that's what you mean in your comparison though.
If 2 players are in any guest race, and both finish the techs, but player 1 deletes guest race buildings and fills in the space with point-scoring buildings, and player 2 keeps that space set aside for the next chapter guest race buildings, I agree that player 1 gets a point lead. And that point lead might last a few months. But like I mentioned in my previous post, that lead won't last beyond a chapter in most instances.
If 2 players are in the same guest race, and Player 1 devotes twice the expansions to the guest race as Player 2. Well Player 1 will have fewer points, but get through the chapter presumably twice as fast (not the best assumption - but definitely faster - except for S&D). So then Player 1 has access to the higher-point buildings in the next chapter.
I think the Halflings-->Elementals transition re: points is especially jarring, because 1. the people who finished Halflings spent months feeding AWs to very high levels [which are worth lots of points], and 2. the guest race space for Elementals is larger than previously required [which means even less space for point scoring buildings]. But I still believe that if we reasonably expect more chapters after Elementals, Player 1 who stays in Halflings and spends those expansions on point buildings will eventually fall behind Player 2 who finishes Elementals and beyond.
The other point not being addressed is, let's say we give points for guest race buildings. Well, how many? They're much cheaper to build (no pop requirements, typically far fewer levels). So should a max guest race building equal a max factory per square? Or should we reward people who progress with the fewest number of guest race buildings (meaning they get 50% of the points)?