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You know, it seems to me (YMMV, etc) that the players who are screaming the loudest about the new tournament are the ones who were playing mostly to farm KP by the hundreds, and I have to wonder: Maybe that's the point? I fully agree that if that was in fact a design goal (never mind a major design goal) that should've been communicated up front. It wasn't; nobody can do anything about that omission now, although -- again, if -- my speculation is correct, admitting it might go a bit toward alleviating some of the hurt feelings?
Those massive kp gains were a result of, not the main goal.
If you did enjoy the tournaments the KP came on it's own.
I have played the tournaments since the start at the time you could win first place with 14 provinces. the KP were nice but not massive in any sense.
Over time we grew stronger, and we optimised our towns, most was under control, with the exception of chapter 4 accounts ruling the tournaments.
Then came the fire phoenix, and we were finally were able to beat those 26 province 7020 points chapter 4 accounts on a structural basis.
Again all was peachy from that point.
Then come the introduction of the brown bear(s) + spire.
This is the combination that skyrocket results from ~30-40 provinces to 80-90+ and created this massive 800+KP from a tournament issue.
This is the point where it went all haywire.
Now if you are one of the unlucky fellows that worked there ass off, you are now punished beyond reason.
Some people not at that stage do 40 provinces without a lot of effort.
Today I did 40 provinces, and lost 2900+ units, thats twenty nine hundred or a unit weight of ~10.800.000 units or ten million eight hundredthousand units.
Even with 3 brown bears, and level 35 needles, flying academy and victory springs and simia sapiens and hundreds of hours of time boosters a week i am still unable to recoup that loss. Imagine not owning 3 brown bears. we are then talking about ~20-25 provinces max
That will not even get you in the top 100 or even 200 of players. so you would go from T10 to outside T200 without a bunch of bears.
Those that "scream the hardest" are mostly competitive tournament players, and there main concern aren't the KP.
It's the fact that
A. progress is no longer a guarantee as advancing beyond a point only degrades your results whjch kills the fun.
B. Competition is killed with this setup with a difference in difficulty of up to 150x (note that for the 150 factor special towns need to be build that take time) but even now we see difference of in excess of 10x between players within the same chapter.
This is what the bigges screamers are complaining about, the thrill of competing agains other players, either on the top, or at visibly improving your results vs the competition, reaching T100, T50, T25, T20, T10 or becomming first depending on your goal.
That was just thrown in the garbage bin because of huge differences between players.
This stand in no contrast to the non mandatory SS-research which many, many, many complained about over the years (and even quit the game as once researched you could not revert that choice, does this sound familiar?) , this version is like the non-mandatory SS but then to the power of insanity
They acknowledged the issue and then created a monster thats literally more than a hundred times worse.
This is why we are whining, not because the lost KP thats more an issue for the "somewhat contenders" not the top contenders.
@Nightguest the quote earlier is from muf-muf on the international forums, he has only 2 posts there recently.