You know, it seems to me (YMMV, etc) that the players who are screaming the loudest about the new tournament are the ones who were playing mostly to farm KP by the hundreds, and I have to wonder: Maybe that's the point? I fully agree that if that was in fact a design goal (never mind a major design goal) that should've been communicated up front. It wasn't; nobody can do anything about that omission now, although -- again, if -- my speculation is correct, admitting it might go a bit toward alleviating some of the hurt feelings?
I have to address this, not hurtfully- just to say that when I read this, I was struck with this thought. INNO put the KP in the tourney's to be won... to be acquired. 5 KP at two stars and 6 Kp at five. INNO placed that KP in there to be won... we aspired to it... I remember finally being able to hit 20 open and thinking WooHOO, I'm really getting KP- finally!
I busted my butt to make my city a fighting machine... I have a tourney average right now of 9,382. I loved growing my city.. I loved doing the tourneys... I didn't love the endless clicking, but that was over shaddowed by the fact I was helping my FS grow.
INNO put in the KP as a reward... pure and simple... if someone was able to farm a 1,000 or whatever... fine. they earned that ability... they got carpel tunnel and damn straight, INNO rewarded them for all those clicks...
I don't have a problem with the KP thing. and yeah, I was making over 500 KP on some tourneys... my arm can attest.
For some reason, INNO now thinks that's bad... and at least some of us, should be punished for it.
You will have to explain this one to me. This will be my 3rd straight week getting 5250 points, and I could do more if I wanted. All I am doing is putting out either 2 UUU or 1 DA, maybe a light ranged or mage building, and feeding my fire phoenix. I auto-fight all of that, so my only expense each week is the supplies to replace the lost troops. I do not go past province 22 and do not do any encounters that are harder than the old system's 160% troop difference.
I wish I could place boost buildings every week. I get spurts of nothing for quite a while, followed by a few, and I mean a few, boost buildings- and that's almost always the ELR boost...
Between having little to no pet food offered, followed by a lack of boosts, coupled with the tourney changes... I'm shaking my head.
If I want to stay 12 open provinces in a tourney and under, it's a breeze... seriously easy... but as soon as KP is involved, the difficulty climbs VERY quickly and losses in troops and goods builds up. I don't think this is sustainable... In the few weeks that this has been going on now, I've stripped almost all my supply boosts out and my pet food is low again... under 10.
I wish I had more UUU's and DA's... They just don't come to me enough to offset the new tourney difficulty.
Overall, I think the overall complaint must have been the amount of clicks for the tourneys... but somehow INNO thought they needed to address KP, building your city, AWs, expansions and even the KITCHEN SINK got thrown into the mix.
WTH?
I don't get it.
One thing is pretty obvious. The game is a lot less fun for a lot of people... I've seen two more end game players that I've known for years give up and leave.
That's not good.