Guurt The Destroyer
Well-Known Member
Is there some post that shows what the changes to spells actually are? All I see is that the costs are being changed, but not anything about the actual changes themselves.
@Guurt The Destroyer
The changes to the spells already happened. The relics that you use to make CCs used to be used to make MMs and other spells. That no longer happens. Now you need to use Sentient Relics to make the other spells
You get some every tourney. The strange part is you get fewer relics of the type the tourney is named after. Until you get to prov 10, the number of relics you get is smaller for the prov 1. If you only do the lower 9 provs for all 6 rounds, you get 9 relics the tourney is named after, you get 11 of the next relic, 13 of the next one. They increase by 2 for each relic type with 25 for the 9th relic. Prov 10 and above will each get 27 relics. So, if you want more of one relic and only do 9 provs, the best tourney if for the tourney that comes after the one you want. However, if you only do 10 provs, the tourney it is named for will give you 9 + 27 relics. Fun stuff. Basically, you just need to play every tourney.In the future if a player runs out of a specific relic what can they do to get more?
This is not so very different. Right now I can stock up once every nine weeks. If I run out before the end of the nine weeks...I run out. After the changes I will be able to stock up every week. One week supply vs nine week supply...either way if I run out I need to tournament more (or craft less which wont happen).Once this happens you will essentially only be able to use what you get each week and there won't be anyway to stock up.
Both yes, and no. If you are going for KP also, not doing as many rounds for the provs you don't need the relics for will reduce the the KP you get. However, you weren't getting as many KP from the tourneys you didn't as much in. So maybe that's a wash. The other problem is keeping track of which rounds to do and not do for a prov. It used to only be 1 choice about which tourney. Now, it's looking at each prov to see which relic you will be getting. Kind of makes you have to micro-manage it. I think it's easy to get caught up in just doing the provs. Though it is an option, one I'm glad I don't need to consider with my flighty brain. Shinny object. Oh, where? Now, what was I doing?Is it feasible to go 6 stars in the provinces which give you the relics you want and fewer stars for those you don't need?
Obviously there's a limit based on unlocked provinces but a slight shift this way could make a difference, no?
You have to do one round of each province in order to unlock them, and after that, you could use the tent to navigate, and there the relic you will get is clearly displayed, so that's an option.The other problem is keeping track of which rounds to do and not do for a prov. It used to only be 1 choice about which tourney. Now, it's looking at each prov to see which relic you will be getting
Right? I started playing at some point on the "cycle". I don't know when. It's a circle.Why is it so important with this start of cycle? It is a cycle, and who says it starts with steel and ends with gems? What defines the start? I don't remember when I started playing in my different cities but I doubt I started with a steel tourney in all my cities.
Me thinks this change is also in part geared towards forcing smaller players especially into crafting those relics every time they show in the MA.You get some every tourney. The strange part is you get fewer relics of the type the tourney is named after. Until you get to prov 10, the number of relics you get is smaller for the prov 1. If you only do the lower 9 provs for all 6 rounds, you get 9 relics the tourney is named after, you get 11 of the next relic, 13 of the next one. They increase by 2 for each relic type with 25 for the 9th relic. Prov 10 and above will each get 27 relics. So, if you want more of one relic and only do 9 provs, the best tourney if for the tourney that comes after the one you want. However, if you only do 10 provs, the tourney it is named for will give you 9 + 27 relics. Fun stuff. Basically, you just need to play every tourney.
You can craft them in the MA as another source.
My brain was seeing the list of provs in the dialog, not the map. I just click on the next guy without looking at what it gives and stop when it's reached 5. Thanks for clarifying my mind's eye. Must have been that shiny object.You have to do one round of each province in order to unlock them, and after that, you could use the tent to navigate, and there the relic you will get is clearly displayed, so that's an option.
Me thinks this change is also in part geared towards forcing smaller players especially into crafting those relics every time they show in the MA.
Seems like relics are the one thing that most people claim to pass on crafting, and of course, Inno don't want us hording up our resources when we can be spending them on anything & everything, whether an item is even useful or not!
Not really, the EN server got the update around this point and Helya held it off here for two cycles.Two more cycles to complete the relic cycle. It's bizarre to implement changes when it's almost done.
The old cycle would begin with Marble.
Two more cycles to complete the relic cycle. It's bizarre to implement changes when it's almost done.
Me thinks this change is also in part geared towards forcing smaller players especially into crafting those relics every time they show in the MA.
Wasn't their guide mostly outdated anyways after the last change that saw the enemy line-ups become more random?My question is: Does this change the fighting? Is Gems' guide to tournaments now totally useless?