I cringe when I see this thread, so let me take a different perspective and ask the following......
From a Fellowship perspective, why is it OK to dictate morality or ethics to a player,
when said actions have 0 to do with the Fellowship ??
Isn't that simmilar to fire'n someone from thier Job, because of actions by the employee
while they are NOT at work... ? ( I said simmilar, not good/bad .... yet )
Is it some worry that your FS will get a bad rep for the actions of just a few people ??
Is it an actual feeling of immorality or unethical behaviour ??
I certainly agree the world is de-evolving and that "facts" must be constant in order
for language to work...... to some ppl a bad trade is 1 that doesn't sell .... to game itself
a bad trade is anything higher than 6:1, while the game trades at 5:1...... to others,
a bad trade is anything worse than to me a swap... which is usually 1:1.
Untill we agree on the deffinition, discourse is sketchy @ best....
Now that I understand, thks to a few ppl, everyone is ltd to what is it 324 possible
trading partners, 24 of those are FS members.... I see the system itself making matters
worse, but here's a unique perspective .....
The older a player gets, the more everything has more 0s after it... and there is a hard cap.
Isn't it CH16 is the last, but lets say it is ..... This player is on the top of the food chain,
they have played for a long time and paid thier dues.... plus there's noone above them
to feed them trades.... So they have an inherant incentive, to encourage an overall mindset
where 1:1 trading is the norm..... it benefits them... and lets be honest here 1:1 is NOT a trade,
It is a SWAP..... trade, the word, has a built in inferrance to being anything but 1:1.
I think I understand what a push acct is, someone who just gives away stuff for no reason...
Yet there is a case to be made, where new players are "groomed" in ch1/2 so that when they
get to 3 and the spire opens, then they are a viable candidate for a FS..... plus some ppl
just like to have fun, and they will fund just about any trade , and I have no clue why either...lolol.
I whole heartedly agree, within a FS you swap goods, you don't trade them... if it were up to me
each FS would have a Bank, but in essence 1 person can act as a bank anyway.... if they are
trustworthy...lololol..... Because of the astronomical costs in certain ways, we all should be able
to ride the supply/demand waves and earn........ yes earn profit.... we prolly will debate, how much
profit is acceptable, and I think we are now, but thats still profit......
Why have a trade system.... lets make it a swap system... all swaps forced to 1:1.....
I'll tell you why not ....
1) a whole game feature is centered around "trade" not swaps...
2) Anyone who spends the time/trouble of acting as a "shop" and seemingly
always having what you need, up when you need it, and in an amt that you can take.
I say that person earned the right to make a profit.....
3) Because the Wholesaler has a fixed cost, that really is a benchmark for what
a "bad/unfair" trade is..... everything else is a degree of expensive-ness....
4) for thousands of years, ppl traded to get ahead, thats why you haggle......
5) Last but not least, if the system was opened up, the volume of traders would
solve this problem all by itself... IF 20 ppl are selling what you are, @ a better price
.... I'm pretty sure if you want customers you will have to bring your price down...
There are some great ideas I've seen on the forum for a better trade system,
I'm all for that.... but it really does benefit older players if the perception is....
we all should play nice and swap goods.... Lets also be real, the higher you get
I'm guessing, the more your city is set up to work 1 way... efficiency is paramount
just as space is... you get to a happy medium where you make what you need, but
not proilly, craploads more.... The laws of diminishing return are nipp'n @ ur heels..
just as there are great Fighters, there are equally great econ players.....
I'm surprised I'm not see'n any specialized accts, that only make 1 thing, yet
sell alot to others to meet thier needs... ( other than the endless scrolls debate )
Yes yes yes yes, ohhh gawd yes.... within the FS swap goods, mutually beneficial, duhhh...
I just don't see whats wrong with trade, outside a FS... and I certainly don't like to
tell others how to play thier game, when Im/the FS is not effected....
To me.... a bad trade is 1 that never sells ..... the degree of expensive is secondary..
BrinD