We can certainly take the me and you outta it, replaced by person A and person B.... but I doubt that will help because ppl will read into that me and you, or me and them.... Unfair Trades includes trades in a unfair trading system. In order for a discussion about good/bad ( for the game ) it assumes the participants are unbias'd as to thier current state. I guarentee you, alot of times I'm for an idea because it helps like 90% of the playerbase, even if I'm in the other 10%.
In games like this, for noobs, its usuall to be "groomed" by the current playerbase to play certain ways. Why, well thats simple, its what they know and how they know it. Take the Moonstone Library set discussion, I was for a chg, but not @ the expense of current holders of those pieces... whereas a chg in the trading system doesn't take anything away from older players, just allows newer players better access to the system itself...
as for Micro/macro economics, (micro) a player and thier locals, and (macro) the whole trade system server wide....
As far as I can tell there's only 1 AW, like chapter 9-11 researched, that has ANY bearing on trade, and thats only a drop in the fee, not any differences in the rings or the cap. Where are the 5 day instants to get reduced/free trade , or even 3-5 xtra rings of free trade ??? I bet some ppl might even (ohhhh) pay for a feature like that..... Since I'm the noob here, please tell me Every AW/instant/spell whatever, that aids trade ?
Like more rings/bigger cap/less fees/ect ect ect.....
Take 1 of the 1st advices I got from the forum.....
"Brin, I look'd @ your city, and you're doing it wrong, just make ur boost good and trade from there." I was CH1, and no ... maybee for those CH 5+ its the way to go, but thats not the most efficient way to play the early chapters, especially when you aren't in a FS.... Not only do most FSs not take CH1 players, those players might just want to get to know and feel comfortable with the UI/playerbase/game 1st, before joining... which is actually very prudent..... "you're doing it wrong"... there is no right/wrong way... just varring levels of competancy ( and yes I'm a horrible speller and there isn't a spellcheck option )
Take Data on StarTrek Next Gen, and a episode where he kept losing a game to an alien....as soon as he changed his approach to "not losing" from "winning" , the alien became so frustrated he quit.... Why cause the alien didn't know how to counter that style, and it made no sense to him to even take that approach.... his assumption was that you always play to win @ all times.... Even I know, there's more than 1 wasy to skin a cat... lololol, or so the saying goes.....
going back to person/player A & B.... lets say Player A has played Elvenar for 4 years, and online MMOs for 8 years.... lets also say that we are talking generally simmilar MMOs.... while player B has been playing Elvenar 3 months, and online MMOs for 28 years... Usually there are transferrable skills between these games, so player B might have alot more tricks up thier sleeve, compared to player A, but will NOT be more knowledgeable about Elvenar. Again, this is not smart vs dumb, its general skills vs specific skills. Having a bigger skillset doesn't assume starter/dumber, unless you qualify that into a specific skill... and then its more, who's better @ that skill, not who's a better person/player.
Its why courts ask ppl..... can you put aside your own beliefs, to render a judgement on just the facts, when seating a jury......
I've had this problem before, I talk about a solution to a very complicated problem. I am misunderstood
by pretty much everyone, but noone wants to discuss it, or better understand, so they just call it wrong...
Untill I take 1 person aside, in a personal realtime chat, and I go thru it step by step, and how certain
things effect other stuff... I answer every question he has.... after 90 minutes he's like.... OMG thats brilliant.
You're right, that actually does solve the whole problem in 1 fell swoop....
After a few days, more ppl started to "get it" after a few posts by him and me, the community came
around and was fairly supportive @ my solution... why ??? because my solution, unlike the dev team's,
didn't help 1 group @ the expense of another group.... ohh no, it benefitted all groups AND solved the problem.
When I'm quoted, all thats listed were the 1st 5 words .... "I've had this problem before", then all sorts of assumptions related, that have NO BEARING on the whole quote were put forth against me... I was using a 1 time occurance to illustrate something that was totally lost in what ensued as comments.... It was an example how lazyness contributed to the problem and how in the end with enough understanding, it was a pretty damn good solution and accepted by most players. Often I read posts 4-5 times, or as many times as I feel necessary to gleam the right jist of a post, obviously when they just don't make sense......
like the Pic of the rings/hex's ... saying "I've been meaning to post this for awhile" says nothing on why you want to post it in the 1st place.... yet I'm jumped on when , I read it 10 times, and 10 times I just wanna know why it was posted.... so I ask nicely.... Its like hearing a joke without the punchline, and saying "and.....", because without the punchline the listener/reader is expecting "more"....
If you have the top 20 golfers, they will have 20 different backswings.... yes
in general there is a right/wrong way to do stuff, but per player there is really only a better/worse way, specific to them, not a right/wrong way.....
I'm not being stupid, I completely understand .... those who have the power wanna keep it, no matter to what degree that has the potential to hurt the game itself.... I too agree that I'd hate to set my whole city up for 1 playstyle, then game chgs make that completely useless, especially if I "paid" in to the game to get that setup. BUT, that doesn't mean that if something is patently unfair to a whole group of players, it shouldn't be fixed, especially if doesn't hurt the rest of the playerbase...... Things like the Moonstove Library set, and creative uses for ANY set's pieces are usually only possible due to poor implementation..... add like 5-7 words into the set description metrics, and the problem dissappears without changing the pieces themselves...... but yes, some "creative" ways players use them will be nerf'd, to fix the original oversight.... I'm all for using the rules to my advantage, and any loopholes the programmers give me.... I also understand the ramifications if those loopholes are then closed, its call'd risk-analysis... I take the risk, hoping the benefit outweighs the risk, in the long run....
I saw the thread on event tasks, and how it used to be random, but then ppl would do the same task multiple times in a row, so it was hard coded, then released ahead of time, so to me... there is NO challange to those events whatsoever, other than how many hrs a day can you play to achieve the end goal..... if the randomization was done differently, then both problems dissappear..... no tasks keep repeating, and also no task is known ahead of time... that takes a skilled programmer to accomplish.... I also bet , then the std complaint will end up being, but now its too hard, or I don't have 18 hrs a day to play so I cannot complete the quest...... thats not a factor of it being random or not, it has to directly to do with , if the event was structured to the 4 hr a day player, or the 14 hr a day player.....
Unlike
@T6583 , I tried to fix things with
@Ashrem , in private..... all I got was the same attitude, but I tried.... I've had a very pleasant conversation with T6583 since then.... there is no angst or friction now it seems, why ... because both ppl took an adult approach. I really don't care if ppl disagree with me, as long as I know damn sure they do truly understand what Im saying... I'm not a mindreader in how you aren't getting it, so all I can do is answer questions as they come up..... I don't think I'm BETTER than anyone else, but every player/person has a different skillset and general intellect they bring to any situation/conversation/game.... Some ppl are better @ logic or math, others are better @ language and spelling......
BrinD